SetDontMove - Actor

Member of: Actor Script (Requires 1.8)

Flags this actor as "don't move" or not.

SyntaxEdit

Function SetDontMove(bool abDontMove = true) native

ParametersEdit

  • abDontMove: Set to limit the actors movement. Don't let this actor be pushed around by another actor.
    • Default: True

Return ValueEdit

None.

ExamplesEdit

; Set dragon to stay put and not be pushed around.
Dragon.SetDontMove()


; Clear dragons's "don't move" status
Dragon.SetDontMove(false)

NotesEdit

  • Using SetDontMove on the player disables player movement, camera switching, and camera rotating, but keeps the full HUD displayed (unlike Game.DisablePlayerControls()).

See AlsoEdit