SetMinRange - Weapon

Revision as of 10:35, 11 May 2012 by imported>Fg109 (Created page for SetMinRange)
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SKSE Member of: Weapon Script

Changes the minimum range of this weapon. (This function requires SKSE)

SyntaxEdit

Function SetMinRange(float minRange) native

ParametersEdit

  • minRange: The new minimum range of this weapon.

Return ValueEdit

None.

ExamplesEdit

; Double the minimum range of the player's right hand weapon
Weapon PlayerWeapon = Game.GetPlayer().GetEquippedWeapon()
PlayerWeapon.SetMinRange(PlayerWeapon.GetMinRange() * 2.0)

See AlsoEdit