SetNoFavorAllowed - ObjectReference

Member of: ObjectReference Script

Controls whether the player can ask a follower to operate this object. This function can be used to prevent a follower from activating an activator, looting a container, or picking the lock on a door.

SyntaxEdit

Function SetNoFavorAllowed(bool abNoFavor = true) native

ParametersEdit

  • abNoFavor: Whether the object can not be used as a favor by teammate
    • Default: True

Return ValueEdit

None.

ExamplesEdit

; the teammate will not loot the container
container.SetNoFavorAllowed()


; teammates can loot the container
container.SetNoFavorAllowed(false)

See AlsoEdit