SetPerkPoints - Game
Revision as of 04:32, 5 September 2012 by imported>Seigneur Voland (Created page with "Category:Scripting Category:Papyrus Category:SKSE '''SKSE Member of:''' Game Script Sets the number of perk points available to the player. (This function req...")
SKSE Member of: Game Script
Sets the number of perk points available to the player. (This function requires SKSE)
SyntaxEdit
Function SetPerkPoints(Int PerkPoints) native
ParametersEdit
- PerkPoints : Sets the number of perk points available to the player
Return ValueEdit
None
ExamplesEdit
; set Perk Points to 1
Game.SetPerkPoints(1)
; set Perk Points to 255
Game.SetPerkPoints(-1)
NotesEdit
Negative values give the Player 255 Perk Points. Exceeding values are automatically capped to 255.