SetRaceFlag - Race

SKSE Member of: Race Script

Sets the specified race flag. (This function requires SKSE)

SyntaxEdit

Function SetRaceFlag(Int n) native

ParametersEdit

  • n: the Nth Race Flag

Return ValueEdit

None

ExamplesEdit

; Let the Player activate cows so he can talk to them
CowRace.SetRaceFlag(0x00200000)

; Makes this bandit and his race considered as Child
BanditRef.GetRace().SetRaceFlag(2)

NotesEdit

None

See AlsoEdit