SheatheWeapon - Actor

SKSE Member of: Actor Script

Forces this actor to sheathe his weapon.

SyntaxEdit

Function SheatheWeapon() native

ParametersEdit

None.

Return ValueEdit

None.

ExamplesEdit

Actor PlayerRef = Game.GetPlayer()

If PlayerRef.IsWeaponDrawn() ;If Player has a weapon drawn,
    PlayerRef.SheatheWeapon() ;Sheathe the drawn weapon.
EndIf


See AlsoEdit