Difference between revisions of "Version control"
Described workaround for problems with user account name in ini files while "setting up locally"
imported>Maegfaer |
imported>Morcroft (Described workaround for problems with user account name in ini files while "setting up locally") |
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</source> | </source> | ||
Replace Maegfaer with your Windows User Account name. | |||
Now start the CK, load Skyrim.esm (and possibly Update.esm) and your mod's ESM(s) by selecting file / Data files - or the yellow "folder" icon in the upper toolbar - and selecting them in the list of available mod files. While loading the files, the CK will probably show a warning dialog saying: | |||
"DEFAULT: TESBitArrayFile::OpenAndMapBitArrayFile could not find '[modfile].fud' | |||
This is expected - you can disable warnings. | |||
When the mod files have finished loading, click on the "folder" icon again, select Skyrim.esm and click on the Details button. Answer with "Yes" when it asks to create an empty list. When the empty list shows, press 'Ctrl + Shift + B' and then press OK. Close and do the exact same for your mod's ESM(s). Now in your Skyrim\Merging\Data folders there are a number of files Version Control uses to merge ESP files into any of your ESM files. | |||
If the "Empty List?" prompt doesn't come up, it's likely that there's something wrong with the username you have selected. There should be be a new file: | |||
Skyrim\Merging\ConstructionSetNetwork.ini | |||
containing (for example) | |||
<source lang="ini"> | |||
[Users] | |||
1=Maegfaer | |||
Maegfaer=1 | |||
</source> | |||
Check that the username specified in here matches the one you specified in SkyrimEditorPrefs.ini. It may be different if your Windows user account has ever been renamed. The value created in ConstructionSetNetwork.ini is the one that the CK will use - copy it over to SkyrimEditorPrefs.ini. | |||
Version Control is now ready to be used. | Version Control is now ready to be used. |