HeadPart

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A HeadPart object represents a facial feature such as hair, a beard, or a scar.

Data Fields[edit | edit source]

  • ID: The Form ID of the object.
  • Name: The Name of the head part. Does not appear in game.
  • Playable: Whether this head part can be used on a player character.
  • Male/Female/Unisex: Whether this head part can appear only on males, only on females, or on characters of either gender.
  • Valid Races: Which character race(s) this head part can be used on.
  • Type: What kind of head part this is (face, hair, scars, etc.).
  • Texture Set: The texture override to use on the piece.
  • Model: The NIF for the piece.
  • Tri: The TRI for the piece.
  • Use Solid Tint: Whether to apply a solid-color tint to the piece.
  • Race Morph/Chargen Morph: The Morph TRIs to use for the piece.
  • Color: The tint color to apply to the piece.
  • Is Extra Part: If checked, this is a standalone 'extra' part. If not, allows you to specify which head parts it can work with.