SetItemValue

Sets the item's base value to the specified amount. Note that while it is called on a reference, it actually changes the value of the reference's base object (and so will change the value of every reference of that base object).

Note that this command will work on most, but not all, types of objects. If a confirmation is not printed to the console, the item's value has not changed and cannot be changed with this command.

Syntax:

SetItemValue iGoldAmount