Difference between revisions of "TES5Edit Documentation"
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= Overview = | = Overview = | ||
== Introducing | == Introducing XEdit == | ||
XEdit is an advanced graphical module viewer, editor, and conflict detector, with many additional functions that make it akin to a Swiss-army knife for mod users and mod authors alike. The primary function of XEdit is to help you spot conflicts between mods and resolve them, as well as to prepare your mod-list for a smooth run-time with Master Update Mode (MUM). MUM resolves some bugs with Fallout: New Vegas and improves mod compatibility during run-time by turning all mod files into Masters (ESM) and creating the special ONAM records that allow the mod files to work together smoothly. | |||
For the mod author | For the mod author XEdit provides the capability of viewing mod files at great depth, cleaning mod files of extraneous and duplicated records, merging mods together, changing ESPs to ESMs and scanning references in mod files for reach ability, form errors and specific references. These functions are vital to mod authors, as it will clean the mod of unintended changes, erroneous records, and potential conflicts with other mainstream mods that players run. | ||
Thus whether you use mods to enhance your | Thus whether you use mods to enhance your game experience or create mods for others to enjoy, using XEdit is both a wise investment in time and a beneficial act for the modding community. Authors who clean and prepare their mods with XEdit will experience fewer conflict and compatibility problems once published, and Players who de-conflict and MUMify their load-orders will be much less likely to experience crashes and headaches. In general the use of XEdit can only improve the interoperability of all mods, and this can only be a good thing. | ||
If | If you are not convinced by now to invest an evening to learn how to use XEdit, then you should be sacked and have a live Nuka-grenade stuffed down your trousers. If, however, you wish to do the right thing for the modding community, grab a coffee and let's get to work! XEdit is not a difficult tool to use, but it does require that your CPU (brain) be involved in the process, and that is what this documentation is designed to teach. | ||
== Acquisition and Installation == | == Acquisition and Installation == |