Difference between revisions of "TES5Edit Mod Cleaning Tutorial"

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imported>Sharlikran
imported>Sharlikran
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Ok, understand this point which is very important: the modified mod is yet unsaved and it will not be saved until you want to. If you change your mind now, you will be allowed to exit the program (just click on the top-right corner of the window as you would do normally,) and then answer to the window that appears:  
Ok, understand this point which is very important: the modified mod is yet unsaved and it will not be saved until you want to. If you change your mind now, you will be allowed to exit the program (just click on the top-right corner of the window as you would do normally,) and then answer to the window that appears:  


[[Image:Pic230-Save Selection Window.png|Save selection window|250px]]
[[Image:TES5EditSaveSelectionWindow.jpg|250px|Save Selection Window]]


In that window, you can uncheck all the mods you want (in our case it’s just only one) to preserve them untouched and they won’t be modified at all.
In that window, you can uncheck all the mods you want (in our case it’s just only one) to preserve them untouched and they won’t be modified at all.
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At this point, notice the message tab:
At this point, notice the message tab:


Saving CleanModsDemo.esp.save.2008_12_21_18_34_25
<pre>
Done saving.
[00:00] Saving: Dawnguard.esm.save.2012_10_28_04_36_43
[00:00] [Dawnguard.esm] Setting Persistent: [REFR:000CCE05] (places CounterLeanMarker [FURN:0006CF36] in GRUP Cell Temporary Children of WarehouseFurniture "Warehouse Furniture" [CELL:000CCDAA])
[00:00] [Dawnguard.esm] Setting Persistent: [REFR:000CCE09] (places WallLeanMarker [FURN:00052FF5] in GRUP Cell Temporary Children of WarehouseFurniture "Warehouse Furniture" [CELL:000CCDAA])
[00:02] Done saving.
</pre>


The program doesn't actually touch the original mod when saving, it always generates a new file. The name is chosen to allow a distinct file to be generated each save, and so the program does, for every change you do, you can save and you will get a distinct file and the previous one will be left untouched.  
The program doesn't actually touch the original mod when saving, it always generates a new file. The name is chosen to allow a distinct file to be generated each save, and so the program does, for every change you do, you can save and you will get a distinct file and the previous one will be left untouched.  
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That way, in case something goes wrong (maybe you delete a group record forgetting that within it was some important edit,) then, as soon as you notice it, you can roll back to the previous save file, or open it as a new mod and copy the editions back. Thus, it is important to stress this point: save often, and only do edits in chunks and save every one separately. In that way, you can go back to any point you  wish.
That way, in case something goes wrong (maybe you delete a group record forgetting that within it was some important edit,) then, as soon as you notice it, you can roll back to the previous save file, or open it as a new mod and copy the editions back. Thus, it is important to stress this point: save often, and only do edits in chunks and save every one separately. In that way, you can go back to any point you  wish.


Another thing to notice is that the original mod (CleanModsDemo.esp) is left untouched until you exit the program:
Another thing to notice is that the original mod (Dawnguard.esm) is left untouched until you exit the program:


[[Image:Pic240-Data Folder Before Saving.png|Before Saving|400px]]
[[Image:TES5EditSaveFileLocation.jpg|800px|Save File Location]]


At which point the program will rename the old original file as a 'backup' file, and the new 'save' file as the original mod. (Notice the reduction in size? Those were the extra Landscape records now removed.)
At which point the program will rename the old original file as a 'backup' file, and the new 'save' file as the original mod. (Notice the reduction in size? Those were the extra Landscape records now removed.)
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When we’re done and after we exit the tool:
When we’re done and after we exit the tool:


[[Image:Pic250-Data Folder After Saving.png|After save|400px]]
[[Image:TES5EditBackUpFileLocation.jpg|800px|Back Up File Location]]


the roles reverted, so you now can play test it directly after closing the program.
the roles reverted, so you now can play test it directly after closing the program.
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