Difference between revisions of "Talk:Bethesda Tutorial Dialogue"
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Talk:Bethesda Tutorial Dialogue (edit)
Revision as of 11:23, 13 February 2012
, 11:23, 13 February 2012no edit summary
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::--[[User:Drmccoy|Drmccoy]] 04:47, 10 February 2012 (EST) | ::--[[User:Drmccoy|Drmccoy]] 04:47, 10 February 2012 (EST) | ||
::: I used to have a similar problem. For me, recording and previewing worked, but the npc's in-game wouldn't use the voice. Make sure you've assigned a voice type to the actor. I created a new voice type and assigned it in the actor-creation menu. I think that fixed it for me. In other news, can anyone tell me if it's possible to import wav-files, instead of recording them? And where to edit the general dialogue of a character? (Hey there, I give up, Ouch, etc.) [[User:Mr6|Mr6]] | ::: I used to have a similar problem. For me, recording and previewing worked, but the npc's in-game wouldn't use the voice. Make sure you've assigned a voice type to the actor. I created a new voice type and assigned it in the actor-creation menu. I think that fixed it for me (I still have the blank input/grey ok button, but it doesn't matter, as the character sais the lines it should). In other news, can anyone tell me if it's possible to import wav-files, instead of recording them? And where to edit the general dialogue of a character? (Hey there, I give up, Ouch, etc.) [[User:Mr6|Mr6]] | ||