Difference between revisions of "Talk:GetAngleZ - ObjectReference"
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Talk:GetAngleZ - ObjectReference (edit)
Revision as of 01:22, 8 December 2020
, 01:22, 8 December 2020Created page with "== Place objects in the direction you are looking == <source lang="papyrus"> float GameX = PlayerRef.GetAngleX() float GameZ = PlayerRef.GetAngleZ() float AngleX = 90 + GameX..."
imported>Sein schatten (Created page with "== Place objects in the direction you are looking == <source lang="papyrus"> float GameX = PlayerRef.GetAngleX() float GameZ = PlayerRef.GetAngleZ() float AngleX = 90 + GameX...") |
(No difference)
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