Difference between revisions of "PickPocket Event"

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m
added specified keyword
m (specified success parameter)
m (added specified keyword)
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*GetIsID: The ID of the pickpocketed object
*GetIsID: The ID of the pickpocketed object
*GetValue: The value of the pickpocketed object
*GetValue: The value of the pickpocketed object
*HasKeyword: If the pickpocketed object has a keyword.
*HasKeyword: If the pickpocketed object has a specified keyword.
*IsInList: If the pickpocketed object is in a specified formlist.
*IsInList: If the pickpocketed object is in a specified formlist.
*Success: If the player succeeded in pickpocketing the NPC without being detected.
*Success: If the player succeeded in pickpocketing the NPC without being detected.
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