10
edits
m (specified success parameter) |
m (added specified keyword) |
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Line 4: | Line 4: | ||
*GetIsID: The ID of the pickpocketed object | *GetIsID: The ID of the pickpocketed object | ||
*GetValue: The value of the pickpocketed object | *GetValue: The value of the pickpocketed object | ||
*HasKeyword: If the pickpocketed object has a keyword. | *HasKeyword: If the pickpocketed object has a specified keyword. | ||
*IsInList: If the pickpocketed object is in a specified formlist. | *IsInList: If the pickpocketed object is in a specified formlist. | ||
*Success: If the player succeeded in pickpocketing the NPC without being detected. | *Success: If the player succeeded in pickpocketing the NPC without being detected. |
edits