Difference between revisions of "Notepad++ Setup"

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===Syntax Highlighting===
===Syntax Highlighting===
[Updated on 23.11.2024, Entries below regarding Syntax Highlightning may be obsolete]
<ol><li>Create an XML file with the following content (you can call it whatever you like and save it anywhere you like):
<ol><li>Create an XML file with the following content (you can call it whatever you like and save it anywhere you like):
<div style="overflow-x: scroll;">
<div style="overflow-x: scroll;">
<source lang="xml"><NotepadPlus>
[If you name the file Papyrus.xml and save it under %appdata%\Roaming\Notepad++\UserDefineLangs you can skip steps 2. to 6.]<source lang="xml"><NotepadPlus>
     <UserLang name="Papyrus" ext="psc">
     <UserLang name="Papyrus" ext="psc" udlVersion="2.1">
         <Settings>
         <Settings>
             <Global caseIgnored="yes" />
             <Global caseIgnored="yes" allowFoldOfComments="no" foldCompact="no" forcePureLC="2" decimalSeparator="0" />
            <TreatAsSymbol comment="yes" commentLine="yes" />
             <Prefix Keywords1="no" Keywords2="no" Keywords3="no" Keywords4="no" Keywords5="no" Keywords6="no" Keywords7="no" Keywords8="no" />
             <Prefix words1="no" words2="no" words3="no" words4="no" />
         </Settings>
         </Settings>
         <KeywordLists>
         <KeywordLists>
             <Keywords name="Delimiters">&quot;00&quot;00</Keywords>
             <Keywords name="Comments">00 01 02 03{ 04}</Keywords>
             <Keywords name="Folder+">Event Function If State While</Keywords>
            <Keywords name="Numbers, prefix1">0x</Keywords>
             <Keywords name="Folder-">EndEvent EndFunction EndIf EndState EndWhile Native</Keywords>
            <Keywords name="Numbers, prefix2"></Keywords>
             <Keywords name="Operators">- ! % &amp; ( ) * , . / [ ] | + &lt; = &gt;</Keywords>
            <Keywords name="Numbers, extras1"></Keywords>
             <Keywords name="Comment">1{ 2} 0;</Keywords>
            <Keywords name="Numbers, extras2"></Keywords>
             <Keywords name="Words1">abs acos Activate Add AddAchievement AddDependentAnimatedObjectReference AddForm AddHavokBallAndSocketConstraint AddInventoryEventFilter AddItem AddPerk AddShout AddSpell AddToFaction AddToMap AdvanceSkill AllowBleedoutDialogue AllowPCDialogue Apply ApplyCrossFade ApplyHavokImpulse asin atan AttachAshPile BlockActivation CalculateEncounterLevel CalculateFavorCost CanFastTravelToMarker CanPayCrimeGold CaptureFrameRate Cast Ceiling CenterOnCell CenterOnCellAndWait Clear ClearArrested ClearDestruction ClearExtraArrows ClearForcedMovement ClearKeepOffsetFromActor ClearLookAt ClearPrison ClearTempEffects CloseUserLog CompleteAllObjectives CompleteQuest cos CreateDetectionEvent DamageActorValue DamageAV DamageObject DBSendPlayerPosition DebugChannelNotify DegreesToRadians Delete DeleteWhenAble Disable DisableNoWait DisablePlayerControls Dispel DispelAllSpells DispelSpell DoCombatSpellApply DropObject DumpAliasData Enable EnableAI ENableFastTravel EnableFastTravel EnableNoWait EnablePlayerControls EndFrameRateCapture EquipItem EquipShout EquipSpell EvaluatePackage FadeOutGame FailAllObjectives FastTravel FindClosestActor FindClosestReferenceOfAnyTypeInList FindClosestReferenceOfType FindRandomActor FindRandomReferenceOfAnyTypeInList FindRandomReferenceOfType FindWeather Fire Floor ForceActive ForceActorValue ForceAddRagdollToWorld ForceAV ForceFirstPerson ForceLocationTo ForceMovementDirection ForceMovementDirectionRamp ForceMovementRotationSpeed ForceMovementRotationSpeedRamp ForceMovementSpeed ForceMovementSpeedRamp ForceRefTo ForceRemoveRagdollFromWorld ForceStart ForceTargetAngle ForceTargetDirection ForceTargetSpeed ForceThirdPerson GameTimeToString Get GetActorBase GetActorOwner GetActorReference GetActorValue GetActorValuePercentage GetAlias GetAngleX GetAngleY GetAngleZ GetAnimationVariableBool GetAnimationVariableFloat GetAnimationVariableInt GetAssociatedSkill GetAt GetAV GetAverageFrameRate GetAVPercentage GetBaseActorValue GetBaseAV GetBaseObject GetBribeAmount GetBudgetCount GetBudgetName GetCasterActor GetClass GetClassification GetCombatState GetCombatTarget GetConfigName GetCrimeFaction GetCrimeGold GetCrimeGoldNonViolent GetCrimeGoldViolent GetCurrentBudget GetCurrentDestructionStage GetCurrentGameTime GetCurrentLocation GetCurrentMemory GetCurrentPackage GetCurrentRealTime GetCurrentScene GetCurrentStageID GetCurrentWeather GetCurrentWeatherTransition GetDeadCount GetDialogueTarget GetDistance GetEditorLocation GetEquippedItemType GetEquippedShield GetEquippedShout GetEquippedSpell GetEquippedWeapon GetFactionOwner GetFactionRank GetFactionReaction GetFavorPoints GetFlyingState GetForcedLandingMarker GetForm GetFormID GetGameSettingFloat GetGameSettingInt GetGameSettingString GetGiftFilter GetGoldAmount GetGoldValue GetHeadingAngle GetHeight GetHigestRelationshipRank GetHighestRelationshipRank GetInfamy GetInfamyNonViolent GetInfamyViolent GetItemCount GetItemHealthPercent GetKey GetKeywordData GetKiller GetLength GetLevel GetLeveledActorBase GetLightLevel GetLinkedRef GetLocation GetLockLevel GetLowestRelationshipRank GetMass GetMaxFrameRate GetMinFrameRate GetNoBleedoutRecovery GetNthLinkedRef GetOpenState GetOutgoingWeather GetOwningQuest GetParentCell GetPlatformName GetPlayer GetPlayerControls GetPlayerGrabbedRef GetPlayersLastRiddenHorse GetPositionX GetPositionY GetPositionZ GetRace GetReaction GetRealHoursPassed GetRef GetReference GetRefTypeAliveCount GetRefTypeDeadCount GetRegard GetRelationshipRank GetReputation GetScale GetSex GetSitState GetSize GetSkyMode GetSleepState GetStage GetStageDone GetState GetStolenItemValueCrime GetStolenItemValueNoCrime GetTargetActor GetTemplate GetTriggerObjectCount GetValue GetValueInt GetVersionNumber GetVoiceRecoveryTime GetVoiceType GetWidth GetWorldSpace GoToState GtLockLevel HasAssociation HasCommonParent HasEffectKeyword HasFamilyRelationship HasForm HasKeyword HasLOS HasMagicEffect HasMagicEffectWithKeyword HasNode HasParentRelationship HasPerk HasRefType HasSpell HideTitleSequenceMenu IgnoreFriendlyHits IncrementSkill IncrementSkillBy IncrementStat InterruptCast Is3DLoaded IsActionComplete IsActivateChild IsActivateControlsEnabled IsActivationBlocked IsActive IsAlarmed IsAlerted IsAllowedToFly IsArrested IsArrestingTarget IsAttached IsBleedingOut IsBribed IsCamSwitchControlsEnabled IsChild IsCleared IsCommandedActor IsCompleted IsDead IsDetectedBy IsDisabled IsDoingFavor IsEquipped IsEssential IsEuiped IsFactionInCrimeGroup IsFastTravelEnabled IsFightingControlsEnabled IsFlying IsFurnitureInUse IsFurnitureMarkerInUse IsGhost IsGuard IsHostile IsHostileToActor IsIgnoringFriendlyHits IsInCombat IsInDialogueWithPlayer IsInFaction IsInInterior IsInKillMove IsInMenuMode IsInterior IsIntimidated IsInvulnerable IsJournalControlsEnabled IsLoaded IsLockBroken IsLocked IsLookingControlsEnabled IsMapMarkerVisible IsMenuControlsEnabled IsMovementControlsEnabled IsObjectiveCompleted IsObjectiveDisplayed IsObjectiveFailed IsPlayerExpelled IsPlayersLastRiddenHorse IsPlayerTeammate IsPlaying IsProtected IsRunning IsSameLocation IsSneaking IsSneakingControlsEnabled IsSprinting IsStageDone IsStartin IsStarting IsStopped IsStopping IsTrespassing IsUnconscious IsUnique IsWeaponDrawn IsWordUnlocked KeepOffsetFromActor Kill KillSilent KnockAreaEffect LearnAllEffects LearnEffect LearnNextEffect Lock MessageBox ModActorValue ModAV ModCrimeGold ModFactionRank ModFavorPoints ModFavorPointsWithGlobal ModReaction ModRegard MoveTo MoveToInteractionLocation MoveToMyEditorLocation MoveToNode MoveToPackageLocation MoveToWhenUnloaded Mute Notification OpenInventory OpenUserLog OverBudget PathToReference Pause PlaceActorAtMe PlaceAtMe Play PlayAndWait PlayAnimation PlayAnimationAndWait PlayerKnows PlayerMoveToAndWait PlayerPayCrimeGold PlayGamebryoAnimation PlayIdle PlayIdleWithTarget PlayImpactEffect PlaySubGraphAnimation PlaySyncedAnimationAndWaitSS PlaySyncedAnimationSS PlayTerrainEffect PopTo pow PrecacheCharGen PrecacheCharGenClear ProcessTrapHit PushActorAway QueryStat QuitGame QuitToMainMenu RadiansToDegrees RandomFloat RandomInt RegisterForAnimationEvent RegisterForLOS RegisterForSingleLOSGain RegisterForSingleLOSLost RegisterForSingleUpdate RegisterForSingleUpdateGameTime RegisterForSleep RegisterForTrackedStatsEvent RegisterForUpdate RegisterForUpdateGameTime ReleaseOverride RemoteCast Remove RemoveAddedForm RemoveAllInventoryEventFilters RemoveAllItems RemoveCrossFade RemoveDependentAnimatedObjectReference RemoveFromAllFactions RemoveFromFaction RemoveHavokConstraints RemoveInventoryEventFilter RemoveItem RemovePerk RemoveShout RemoveSpell RequestAutoSave RequestModel RequestSave Reset ResetHealthAndLimbs ResetHelpMessage RestoreActorValue RestoreAV Resurrect Revert Say SendAnimationEvent SendAssaultAlarm SendPlayerToJail SendStealAlarm SendStoryEvent SendStoryEventAndWait SendTrespassAlarm SendWereWolfTransformation ServeTime Set SetActive SetActorCause SetActorOwner SetActorValue SetAlert SetAllowFlying SetAlly SetAlpha SetAngle SetAnimationVariableBool SetAnimationVariableFloat SetAnimationVariableInt SetAttackActorOnSight SetAV SetBeastForm SetBribed SetCameraTarget SetCleared SetCrimeFaction SetCrimeGold SetCrimeGoldViolent SetCriticalStage SetCurrentStageID SetDestroyed SetDoingFavor SetEnemy SetEssential SetFactionOwner SetFactionRank SetFogPlanes SetFogPower SetFootIK SetForcedLandingMarker SetFrequency SetGhost SetGodMode SetHeadTracking SetHudCartMode SetInChargen SetINIBool SetINIFloat SetINIInt SetINIString SetInstanceVolume SetIntimidated SetInvulnerable SetKeywordData SetLockLevel SetLookAt SetMotionType SetNoBleedoutRecovery SetNoFavorAllowed SetNotShowOnStealthMeter SetObjectiveCompleted SetObjectiveDisplayed SetObjectiveFailed SetOpen SetOutfit SetPlayerAIDriven SetPlayerControls SetPlayerEnemy SetPlayerExpelled SetPlayerReportCrime SetPlayerResistingArrest SetPlayerTeammate SetPosition SetProtected SetPublic SetRace SetRaction SetReaction SetRelationshipRank SetRestrained SetScale SetSittingRotation SetStage SetUnconscious SetValue SetValueInt SetVehicle SetVoiceRecoveryTime SetVolume ShakeCamera ShakeController Show ShowAsHelpMessage ShowBarterMenu ShowFirstPersonGeometry ShowGiftMenu ShowRaceMenu ShowRefPosition ShowTitleSequenceMenu ShowTrainingMenu sin SplineTranslateTo SplineTranslateToRefNode sqrt Start StartCannibal StartCombat StartFrameRateCapture StartObjectProfiling StartScriptProfiling StartStackProfiling StartTitleSequence StartVampireFeed Stop StopCombat StopCombatAlarm StopInstance StopObjectProfiling StopScriptProfiling StopStackProfiling StopTranslation TakeScreenshot tan TeachWord TetherToHorse ToggleAI ToggleCollisions ToggleMenus Trace TraceConditional TraceStack TraceUser TranslateTo TrapSoul TriggerScreenBlood TryToEnable TryToAddToFaction TryToDisable TryToEvaluatePackage TryToKill TryToMoveTo TryToRemoveFromFaction TryToReset TryToStopCombat UnequipAll UnEquipItem UnequipItem UnequipShout UnequipSpell UnLockOwnedDoorsInCell UnlockWord UnMute UnPause UnregisterForAnimationEvent UnregisterForLOS UnregisterForSleep UnregisterForTrackedStatsEvent UnregisterForUpdate UnregisterForUpdateGameTime UpdateCurrentInstanceGlobal UsingGamepad Wait WaitForAnimationEvent WaitGameTime WaitMenuMode WillIntimidateSucceed WornHasKeyword</Keywords>
            <Keywords name="Numbers, suffix1"></Keywords>
             <Keywords name="Words2">OnActivate OnAnimationEvent OnAttachedToCell OnBeginState OnCellAttach OnCellDetach OnCellLoad OnClose OnCombatStateChanged OnContainerChanged OnDeath OnDying OnDestructionStageChanged OnDetachedFromCell OnEffectFinish OnEffectStart OnEndState OnEnterBleedout OnEquipped OnGainLOS OnGetUp OnGrab OnHit OnInit OnItemAdded OnItemRemoved OnLoad OnLocationChange OnLockStateChanged OnLostLOS OnMagicEffectApply OnObjectEquipped OnObjectUnequipped OnOpen OnPackageChange OnPackageEnd OnPackageStart OnRaceSwitchComplete OnRead OnRelease OnReset OnSell OnSleepStart OnSleepStop OnStoryActivateActor OnStoryAddToPlayer OnStoryArrest OnStoryAssaultActor OnStoryBribeNPC OnStoryCastMagic OnStoryChangeLocation OnStoryCraftItem OnStoryCrimeGold OnStoryCure OnStoryDialogue OnStoryDiscoverDeadBody OnStoryEscapeJail OnStoryFlatterNPC OnStoryHello OnStoryIncreaseLevel OnStoryIncreaseSkill OnStoryInfection OnStoryIntimidateNPC OnStoryJail OnStoryKillActor OnStoryNewVoicePower OnStoryPayFine OnStoryPickLock OnStoryPlayerGetsFavor OnStoryRelationshipChange OnStoryRemoveFromPlayer OnStoryScript OnStoryServedTime OnStoryTrespass OnTrackedStatsEvent OnTranslationAlmostComplete OnTranslationComplete OnTranslationFailed OnTrapHit OnTrapHitStart OnTrapHitStop OnTrigger OnTriggerEnter OnTriggerLeave OnUnequipped OnUnload OnUpdate OnUpdateGameTime OnWardHit</Keywords>
             <Keywords name="Numbers, suffix2"></Keywords>
             <Keywords name="Words3">Action Activator ActiveMagicEffect Actor ActorBase Alias Ammo Apparatus Armor AssociationType Book Cell Class ConstructibleObject Container Debug Door EffectShader Enchantment EncounterZone Explosion Faction Flora Form FormList Furniture Game GlobalVariable Hazard Idle ImageSpaceModifier ImpactDataSet Ingredient Key Keyword LeveledActor LeveledItem LeveledSpell Light Location LocationAlias LocationRefType MagicEffect Math Message MiscObject MusicType ObjectReference Outfit Package Perk Potion Projectile Quest Race ReferenceAlias Scene Scroll Shout SoulGem Sound SoundCategory Spell Static TalkingActivator Topic TopicInfo Utility VisualEffect VoiceType Weapon Weather WordOfPower WorldSpace</Keywords>
             <Keywords name="Numbers, range"></Keywords>
             <Keywords name="Words4">As Auto AutoReadOnly Bool Conditional Debug Else ElseIf EndProperty Extends False Float Game Global Hidden Import Int Length New None Parent Property Return ScriptName Self String True Utility</Keywords>
             <Keywords name="Operators1">- ! % &amp; ( ) * , . / [ ] | + &lt; = &gt;</Keywords>
             <Keywords name="Operators2"></Keywords>
            <Keywords name="Folders in code1, open"></Keywords>
            <Keywords name="Folders in code1, middle"></Keywords>
            <Keywords name="Folders in code1, close"></Keywords>
             <Keywords name="Folders in code2, open">Event Function Group If Property State Struct While</Keywords>
            <Keywords name="Folders in code2, middle">Else ElseIf</Keywords>
            <Keywords name="Folders in code2, close">Auto Const EndEvent EndFunction EndGroup EndIf EndProperty EndState EndStruct EndWhile Hidden Mandatory Native</Keywords>
            <Keywords name="Folders in comment, open"></Keywords>
            <Keywords name="Folders in comment, middle"></Keywords>
            <Keywords name="Folders in comment, close"></Keywords>
            <Keywords name="Keywords1">As Auto AutoReadOnly BetaOnly Bool Conditional Const DebugOnly Default Extends False Float Global Hidden Import Int Length New None Parent Return ScriptName Self String True Var</Keywords>
            <Keywords name="Keywords2">Action Activator ActiveMagicEffect Actor ActorBase ActorValue Alias Ammo Armor AssociationType Book CameraShot Cell Class CombatStyle Component ConstructibleObject Container Debug Door EffectShader Enchantment EncounterZone Explosion Faction Flora Form FormList Furniture Game GlobalVariable Hazard HeadPart Holotape Idle IdleMarker ImageSpaceModifier ImpactDataSet Ingredient InputEnableLayer InstanceNamingRules Key Keyword LeveledActor LeveledItem LeveledSpell Light Location LocationAlias LocationRefType MagicEffect Math Message MiscObject MovableStatic MusicType ObjectMod ObjectReference Outfit OutputModel Package Perk Potion Projectile Quest Race RefCollectionAlias ReferenceAlias Scene ScriptObject Scroll ShaderParticleGeometry Shout SoulGem Sound SoundCategory SoundCategorySnapshot Spell Static TalkingActivator Terminal Topic TopicInfo Utility VisualEffect VoiceType Weapon Weather WordOfPower WorldSpace</Keywords>
            <Keywords name="Keywords3">abs acos Activate Add AddAchievement AddDependentAnimatedObjectReference AddForm AddInventoryEventFilter AddItem AddKeyword AddLinkedLocation AddPerk AddPerkPoints AddRef AddShout AddSpell AddTextReplacementData AddToMap AdvanceSkill AllowBleedoutDialogue AllowPCDialogue Apply ApplyConveyorBelt ApplyCrossFade ApplyFanMotor ApplyHavokImpulse ApplyToRef asin atan AttachAshPile AttachMod AttachModToInventoryItem AttachTo AttemptAnimationSetSwitch BlockActivation CalculateEncounterLevel CallFunction CallFunctionNoWait CallGlobalFunction CallGlobalFunctionNoWait CancelTimer CancelTimerGameTime CanFastTravelToMarker CanFlyHere CanMoveVertical CanPayCrimeGold CanProduceForWorkshop CanStrafe CaptureFrameRate Cast CastAs Ceiling CenterOnCell CenterOnCellAndWait ChangeAnimArchetype ChangeAnimFaceArchetype ChangeAnimFlavor ChangeHeadPart Clear ClearArrested ClearDestruction ClearExpressionOverride ClearExtraArrows ClearForcedMovement ClearFromOldLocations ClearHelpMessages ClearKeepOffsetFromActor ClearLookAt ClearPrison ClearTempEffects CloseUserLog CompleteAllObjectives CompleteQuest ConveyorBeltOn cos CountActors CountActorsLinkedToMe CountLinkedRefChain CountRefsLinkedToMe Create CreateDetectionEvent DamageActorValue DamageAV DamageObject DamageValue DBSendPlayerPosition DegreesToRadians Delete Disable DisableLinkChain DisableNoWait Dismember Dismount Dispel DispelAllSpells DispelSpell DoCombatSpellApply DogDropItems DogPlaceInMouth DrawWeapon Drop DropFirstObject DropObject DumpAliasData DumpEventRegistrations Enable EnableActivate EnableAI EnableAmbientParticles EnableCamSwitch EnableCollisions EnableDetection EnableFastTravel EnableFavorites EnableFighting EnableJournal EnableJumping EnableLinkChain EnableLooking EnableMenu EnableMenus EnableMovement EnableNoWait EnablePipboyHDRMask EnableRunning EnableSneaking EnableSprinting EnableVATS EnableZKey EndDeferredKill EndFrameRateCapture EnterTestData EquipItem EquipShout EquipSpell Error EvaluatePackage FadeOutGame FailAllObjectives FanMotorOn FastTravel Find FindAllReferencesOfType FindAllReferencesWithKeyword FindClosestActor FindClosestReferenceOfAnyTypeInList FindClosestReferenceOfType FindRandomActor FindRandomReferenceOfAnyTypeInList FindRandomReferenceOfType FindWeather Fire Floor ForceActive ForceActorValue ForceAV ForceAddRagdollToWorld ForceDisableSSRGodraysDirLight ForceFirstPerson ForceLocationTo ForceMovementDirection ForceMovementDirectionRamp ForceMovementRotationSpeed ForceMovementRotationSpeedRamp ForceMovementSpeed ForceMovementSpeedRamp ForceRefTo ForceRemoveRagdollFromWorld ForceStart ForceTargetAngle ForceTargetDirection ForceTargetSpeed ForceThirdPerson GameTimeToString GetActorOwner GetActorRefOwner GetActors GetActorsLinkedToMe GetActorValue GetActorValueMax GetActorValuePercentage GetAV GetAVMax GetAVPercentage GetAggressionAV GetAgilityAV GetAlias GetAllCombatTargets GetAllItemsCount GetAllLinkedLocations GetAmmo GetAngleX GetAngleY GetAngleZ GetAnimationVariableBool GetAnimationVariableFloat GetAnimationVariableInt GetAssociatedForm GetAssociatedSkill GetAt GetAverageFrameRate GetBaseActorValue GetBaseAV GetBaseObject GetBaseValue GetBribeAmount GetBudgetCount GetBudgetLimit GetBudgetName GetCasterActor GetCharismaAV GetClass GetClassification GetCombatState GetCombatTarget GetComponentCount GetConfidenceAV GetConfigName GetContainer GetCount GetCrimeFaction GetCrimeGold GetCrimeGoldNonViolent GetCrimeGoldViolent GetCurrentBudget GetCurrentDestructionStage GetCurrentGameTime GetCurrentLocation GetCurrentMemory GetCurrentPackage GetCurrentRealTime GetCurrentScene GetCurrentStackID GetCurrentStageID GetCurrentWeather GetCurrentWeatherTransition GetDeadCount GetDialogueTarget GetDifficulty GetDistance GetDuration GetEditorLocation GetEncounterZone GetEnduranceAV GetEquippedArmorInSlot GetEquippedItemType GetEquippedShield GetEquippedShout GetEquippedSpell GetEquippedWeapon GetFactionOwner GetFactionRank GetFactionReaction GetFlyingState GetForcedLandingMarker GetForm GetFormFromFile GetFormID GetGameSettingFloat GetGameSettingInt GetGameSettingString GetGiftFilter GetGoldAmount GetGoldValue GetHeadingAngle GetHealthAV GetHeight GetHighestRelationshipRank GetInfamy GetInfamyNonViolent GetInfamyViolent GetIntelligenceAV GetInventoryValue GetItemCount GetItemHealthPercent GetKey GetKeywordData GetKiller GetLength GetLevel GetLeveledActorBase GetLevelExact GetLightLevel GetLinkedRef GetLinkedRefChain GetLinkedRefChildren GetLocation GetLockLevel GetLocRefTypes GetLowestRelationshipRank GetLuckAV GetMass GetMaxFrameRate GetMinFrameRate GetNoBleedoutRecovery GetNthLinkedRef GetObjectComponentCount GetOpenState GetOutgoingWeather GetOwningQuest GetParentCell GetPerceptionAV GetPlatformName GetPlayer GetPlayerControls GetPlayerFollowers GetPlayerGrabbedRef GetPlayerRadioFrequency GetPlayersLastRiddenHorse GetPositionX GetPositionY GetPositionZ GetPropertyValue GetRace GetRadioFrequency GetRadioVolume GetReaction GetRealHoursPassed GetReference GetRefsLinkedToMe GetRefTypeAliveCount GetRefTypeDeadCount GetRelationshipRank GetResourceDamage GetSafePosition GetScale GetSex GetSitState GetSize GetSkyMode GetSleepState GetStolenItemValueCrime GetStolenItemValueNoCrime GetStrengthAV GetSuspiciousAV GetTargetActor GetTeleportCell GetTemplate GetTimeElapsed GetTransitionCell GetTransmitterDistance GetTriggerObjectCount GetUniqueActor GetValue GetValuePercentage GetVersionNumber GetVoiceRecoveryTime GetVoiceType GetWarmthRating GetWidth GetWorkshopOwnedObjects GetWorkshopResourceDamage GetWorkshopResourceObjects GetWorldSpace GetXPForLevel HasActorRefOwner HasAssociation HasBeenSaid HasCommonParent HasDetectionLOS HasDirectLOS HasEffectKeyword HasEverBeenCleared HasFamilyRelationship HasForm HasKeyword HasKeywordInFormList HasLocRefType HasLOS HasMagicEffect HasMagicEffectWithKeyword HasNode HasObjective HasParentRelationship HasPerk HasRefType HasSharedPowerGrid HasSpell HideTitleSequenceMenu IgnoreFriendlyHits IncrementSkill IncrementStat InitializeMarkerDistances InterruptCast Is3DLoaded IsActionComplete IsActivateChild IsActivateControlsEnabled IsActivateEnabled IsActivationBlocked IsActive IsAIEnabled IsAlarmed IsAlerted IsAllowedToFly IsArrested IsArrestingTarget IsAttached IsBeingRidden IsBeingRiddenBy IsBleedingOut IsBoundGameObjectAvailable IsBribed IsCamSwitchControlsEnabled IsCamSwitchEnabled IsChild IsCleared IsCommandedActor IsCompleted IsContainerEmpty IsConveyorBeltOn IsCreated IsDead IsDeleted IsDestroyed IsDetectedBy IsDisabled IsDismembered IsDoingFavor IsEquipped IsEssential IsFactionInCrimeGroup IsFanMotorOn IsFastTravelControlsEnabled IsFastTravelEnabled IsFavoritesControlsEnabled IsFavoritesEnabled IsFightingControlsEnabled IsFightingEnabled IsFlying IsFurnitureInUse IsFurnitureMarkerInUse IsGhost IsGuard IsHostile IsHostileToActor IsIgnoringFriendlyHits IsInCombat IsInDialogueWithPlayer IsInFaction IsInIronSights IsInKillMove IsInMenuMode IsInScene IsInterior IsIntimidated IsInvulnerable IsJournalControlsEnabled IsJournalEnabled IsJumpingControlsEnabled IsJumpingEnabled IsLinkedLocation IsLoaded IsLockBroken IsLocked IsLookingControlsEnabled IsLookingEnabled IsMapMarkerVisible IsMenuControlsEnabled IsMenuEnabled IsMovementControlsEnabled IsMovementEnabled IsObjectiveCompleted IsObjectiveDisplayed IsObjectiveFailed IsOnMount IsOverEncumbered IsOwnedBy IsPlayerEnemy IsPlayerExpelled IsPlayerInRadioRange IsPlayerListening IsPlayerRadioOn IsPlayersLastRiddenHorse IsPlayerTeammate IsPlaying IsPluginInstalled IsPowered IsProtected IsQuestItem IsRadio IsRadioOn IsRefInTransitionCell IsRunning IsRunningEnabled IsSeatOccupied IsSneaking IsSneakingControlsEnabled IsSneakingEnabled IsSprinting IsSprintingEnabled IsStageDone IsStarting IsStopped IsStopping IsTalking IsTargetInTrigger IsTeleportAreaLoaded IsTrespassing IsUnconscious IsUnique IsVATSControlsEnabled IsVATSEnabled IsVATSPlaybackActive IsWeaponDrawn IsWithinBuildableArea IsZKeyEnabled Kill KillSilent KeepOffsetFromActor KnockAreaEffect LearnAllEffects LearnEffect LearnNextEffect Lock MakeRadioReceiver MakeTransmitterRepeater MarkItemAsFavorite MergeWith MessageBox ModCrimeGold ModFactionRank ModActorValue ModAV ModReaction ModValue MoveTo MoveToInteractionLocation MoveToMyEditorLocation MoveToNearestNavmeshLocation MoveToNode MoveToPackageLocation Mute Notification OpenInventory OpenUserLog OpenWorkshopSettlementMenu OpenWorkshopSettlementMenuEx OverBudget PassTime PathToReference Pause PauseAudio PlaceActorAtMe PlaceAtMe PlaceAtNode Play PlayAndWait PlayAnimation PlayAnimationAndWait PlayerKnows PlayerMoveToAndWait PlayerPayCrimeGold PlayEventCamera PlayGamebryoAnimation PlayIdle PlayIdleAction PlayIdleWithTarget PlayImpactEffect PlaySubGraphAnimation PlaySyncedAnimationAndWaitSS PlaySyncedAnimationSS PlayTerrainEffect PopTo PostStartUpTimes pow PrecacheCharGen PrecacheCharGenClear PreloadExteriorCell PreloadTargetArea ProcessTrapHit Push PushActorAway QueryStat QuitGame QuitToMainMenu RadiansToDegrees RaidTargetsAvailable RandomFloat RandomInt RecalculateResources RegisterForActorAction RegisterForAnimationEvent RegisterForCameraState RegisterForControl RegisterForCrosshairRef RegisterForCustomEvent RegisterForDetectionLOSGain RegisterForDetectionLOSLost RegisterForDirectLOSGain RegisterForDirectLOSLost RegisterForDistanceGreaterThanEvent RegisterForDistanceLessThanEvent RegisterForHitEvent RegisterForKey RegisterForLooksMenuEvent RegisterForLOS RegisterForMagicEffectApplyEvent RegisterForMenu RegisterForMenuOpenCloseEvent RegisterForModEvent RegisterForNiNodeUpdate RegisterForPlayerSleep RegisterForPlayerTeleport RegisterForPlayerWait RegisterForRadiationDamageEvent RegisterForRemoteEvent RegisterForSingleLOSGain RegisterForSingleLOSLost RegisterForSingleUpdate RegisterForSingleUpdateGameTime RegisterForSleep RegisterForTrackedStatsEvent RegisterForTutorialEvent RegisterForUpdate RegisterForUpdateGameTime ReleaseOverride RemoteCast Remove RemoveAddedForm RemoveAll RemoveAllInventoryEventFilters RemoveAllItems RemoveAllMods RemoveAllModsFromInventoryItem RemoveAllStolenItems RemoveComponents RemoveCrossFade RemoveDependentAnimatedObjectReference RemoveFromAllFactions RemoveFromFaction RemoveFromRef RemoveInventoryEventFilter RemoveItem RemoveItemByComponent RemoveKeyword RemoveLinkedLocation RemoveMod RemoveModFromInventoryItem RemovePerk RemoveRef RemoveShout RemoveSpell Repair RequestAutoSave RequestModel RequestSave Reset ResetHealthAndLimbs ResetHelpMessage ResetKeyword ResetSpeechChallenges RestoreActorValue RestoreAV RestoreValue ResumeAudio Resurrect ReverseConveyorBelt Revert RewardPlayerXP Say SayCustom SendAnimationEvent SendAssaultAlarm SendCustomEvent SendLycanthropyStateChanged SendPlayerToJail SendStealAlarm SendTrespassAlarm SendVampirismStateChanged ServeTime SetActivateTextOverride SetActive SetActorCause SetActorOwner SetActorRefOwner SetActorValue SetAlert SetAllowFlying SetAllowFlyingEx SetAlly SetAlpha SetAngle SetAnimationVariableBool SetAnimationVariableFloat SetAnimationVariableInt SetAttackActorOnSight SetAttractionActive SetAV SetAvoidPlayer SetBribed SetCameraTarget SetCanDoCommand SetCharGenHUDMode SetCleared SetCombatStyle SetCommandState SetContainerAllowStolenItems SetConveyorBeltVelocity SetCrimeFaction SetCrimeGold SetCrimeGoldViolent SetCriticalStage SetCurrentStageID SetDestroyed SetDirectAtTarget SetDoingFavor SetDontMove SetEnemy SetEssential SetExpressionOverride SetEyeTexture SetFactionOwner SetFactionRank SetFogPlanes SetFogPower SetFootIK SetForcedLandingMarker SetFrequency SetGhost SetGodMode SetHarvested SetHasCharGenSkeleton SetHeadTracking SetInChargen SetINIBool SetINIFloat SetINIInt SetINIString SetInsideMemoryHUDMode SetInstanceVolume SetIntimidated SetInvulnerable SetKeywordData SetLinkedRef SetLockLevel SetLocRefType SetLookAt SetMotionType SetNoBleedoutRecovery SetNoFavorAllowed SetNotShowOnStealthMeter SetObjectiveCompleted SetObjectiveDisplayed SetObjectiveFailed SetOpen SetOutfit SetOverrideVoiceType SetPersistLoc SetPlayerAIDriven SetPlayerControls SetPlayerEnemy SetPlayerExpelled SetPlayerHasTaken SetPlayerOnElevator SetPlayerRadioFrequency SetPlayerReportCrime SetPlayerResistingArrest SetPlayerTeammate SetPosition SetPropertyValue SetPropertyValueNoWait SetProtected SetPublic SetRace SetRadioFrequency SetRadioOn SetRadioVolume SetReaction SetRelationshipRank SetRestrained SetScale SetSittingRotation SetSubGraphFloatVariable SetTargetInTrigger SetUnconscious SetValue SetVehicle SetVoiceRecoveryTime SetVolume ShakeCamera ShakeController Show ShowAllMapMarkers ShowAsHelpMessage ShowBarterMenu ShowFatigueWarningOnHUD ShowFirstPersonGeometry ShowGiftMenu ShowOnPipboy ShowPerkVaultBoyOnHUD ShowPipboyBootSequence ShowPipboyPlugin ShowRaceMenu ShowRefPosition ShowSPECIALMenu ShowTitleSequenceMenu ShowTrainingMenu sin SnapIntoInteraction SplineTranslateTo SplineTranslateToRefNode sqrt Start StartCannibal StartCombat StartDeferredKill StartDialogueCameraOrCenterOnTarget StartFrameRateCapture StartFrenzyAttack StartObjectProfiling StartScriptProfiling StartSneaking StartStackProfiling StartStackRootProfiling StartTimer StartTimerGameTime StartTitleSequence StartVampireFeed StartWorkshop Stop StopCombat StopCombatAlarm StopDialogueCamera StopInstance StopObjectProfiling StopScriptProfiling StopStackProfiling StopStackRootProfiling StopTranslation StoreInWorkshop SwitchToPowerArmor tan TetherToHorse Trace TraceFunction TraceStack TraceUser TranslateTo TrapSoul TriggerScreenBlood TurnPlayerRadioOn UnequipAll UnequipItem UnequipItemSlot UnequipShout UnequipSpell UnLockOwnedDoorsInCell UnMute UnPause UnregisterForActorAction UnregisterForAllControls UnregisterForAllCustomEvents UnregisterForAllEvents UnregisterForAllHitEvents UnregisterForAllKeys UnregisterForAllMagicEffectApplyEvents UnregisterForAllMenuOpenCloseEvents UnregisterForAllMenus UnregisterForAllModEvents UnregisterForAllRadiationDamageEvents UnregisterForAllRemoteEvents UnregisterForAllTrackedStatsEvents UnregisterForAnimationEvent UnregisterForCameraState UnregisterForControl UnregisterForCrosshairRef UnregisterForCustomEvent UnregisterForDistanceEvents UnregisterForHitEvent UnregisterForKey UnregisterForLooksMenuEvent UnregisterForLOS UnregisterForMagicEffectApplyEvent UnregisterForMenu UnregisterForMenuOpenCloseEvent UnregisterForModEvent UnregisterForNiNodeUpdate UnregisterForPlayerSleep UnregisterForPlayerTeleport UnregisterForPlayerWait UnregisterForRadiationDamageEvent UnregisterForRemoteEvent UnregisterForSleep UnregisterForTrackedStatsEvent UnregisterForTutorialEvent UnregisterForUpdate UnregisterForUpdateGameTime UnshowAsHelpMessage UpdateCurrentInstanceGlobal UsingGamepad Wait WaitFor3DLoad WaitForAnimationEvent WaitForWorkshopResourceRecalc WaitGameTime WaitMenuMode Warning WillIntimidateSucceed WornHasKeyword WouldBeStealing WouldRefuseCommand</Keywords>
            <Keywords name="Keywords4">AddArray AddKeyIfNeeded AddRefCollection AddToFaction AllowCompanion BlockActivation ClearForcedLandingMarker DebugChannelNotify DeleteWhenAble DisableAll DisablePlayerControls DisallowCompanion EnableAll EnablePlayerControls EvaluateAll FindClosestActorFromRef FindClosestReferenceOfAnyTypeInListFromRef FindClosestReferenceOfTypeFromRef FindRandomActorFromRef FindRandomReferenceOfAnyTypeInListFromRef FindRandomReferenceOfTypeFromRef FollowerFollow FollowerSetDistanceFar FollowerSetDistanceMedium FollowerSetDistanceNear FollowerWait ForceRefIfEmpty get GetActorAt GetActorBase GetActorRef GetActorReference GetCaps GetCommonProperties GetFirstOwnedObject GetMagnitude getLinkedRefArray GetPlayerLevel GetQuestStageDone GetRef GetSelfAsActor GetStage GetStageDone GetState GetValueInt GivePlayerCaps GotoState HasOwner HasRefType is running IsEnabled IsInInterior IsInLocation IsInPowerArmor IsNearPlayer IsOwnedObjectInList IsOwner IsSameLocation KillAll KillEssential LinkCollectionTo MakePlayerFriend Max Min Mod ModFavorPoints ModFavorPointsWithGlobal ModifyKeywordData ModObjectiveGlobal MoveAllTo MoveToIfUnloaded MoveToWhenUnloaded PlayBink rampRumble RemoveFromAllFactions RemoveFromFaction RemovePlayerCaps ResetAll SellItem SendModEvent SendStoryEvent SendStoryEventAndWait set SetAllStages SetAnimArchetypeConfident SetAnimArchetypeDepressed SetAnimArchetypeElderly SetAnimArchetypeFriendly SetAnimArchetypeIrritated SetAnimArchetypeNervous SetAnimArchetypeNeutral SetAvailableToBeCompanion SetCompanion SetDogAnimArchetypeAgitated SetDogAnimArchetypeAlert SetDogAnimArchetypeNeutral SetDogAnimArchetypePlayful SetEssential SetFogColor SetObjectiveSkipped SetProtected SetQuestStage SetStage SetValue SetValueInt SplineTranslateToRef StartCombatAll TakeAllShots TakeScreenshot TakeShot ToggleAI ToggleCollisions ToggleMenus TraceAndBox TraceConditional TraceConditionalGlobal TraceSelf TranslateToRef TryToAddToFaction TryToClear TryToDisable TryToDisableNoWait TryToEnable TryToEnableNoWait TryToEvaluatePackage TryToGetActorValue TryToGetValue TryToKill TryToMoveTo TryToRemoveFromFaction TryToReset TryToSetActorValue TryToSetValue TryToStopCombat Unlock</Keywords>
             <Keywords name="Keywords5">OnAction OnActivate OnActorAction OnAliasInit OnAliasReset OnAliasShutdown OnAnimationEvent OnAnimationEventUnregistered OnAttachedToCell OnBegin OnBeginState OnCellAttach OnCellDetach OnCellLoad OnChange OnClose OnCombatStateChanged OnCommandModeCompleteCommand OnCommandModeEnter OnCommandModeExit OnCommandModeGiveCommand OnCompanionDismiss OnConsciousnessStateChanged OnContainerChanged OnControlDown OnControlUp OnCripple OnCrosshairRefChange OnDeath OnDeferredKill OnDestructionStageChanged OnDetachedFromCell OnDifficultyChanged OnDistanceGreaterThan OnDistanceLessThan OnDying OnEffectFinish OnEffectStart OnEnd OnEndState OnEnterBleedout OnEnterSneaking OnEntryRun OnEquipped OnEscortWaitStart OnEscortWaitStop OnExitFurniture OnGainLOS OnGetUp OnGrab OnHit OnHolotapeChatter OnHolotapePlay OnInit OnItemAdded OnItemEquipped OnItemRemoved OnItemUnequipped OnKeyDown OnKeyUp OnKill OnLoad OnLocationChange OnLocationCleared OnLocationLoaded OnLockStateChanged OnLooksMenuEvent OnLostLOS OnLycanthropyStateChanged OnMagicEffectApply OnMenuClose OnMenuItemRun OnMenuOpen OnMenuOpenCloseEvent OnNiNodeUpdate OnObjectEquipped OnObjectUnequipped OnOpen OnPackageChange OnPackageEnd OnPackageStart OnPartialCripple OnPhaseBegin OnPhaseEnd OnPickpocketFailed OnPipboyRadioDetection OnPlayerBowShot OnPlayerCameraState OnPlayerCreateRobot OnPlayerDialogueTarget OnPlayerEnterVertibird OnPlayerFallLongDistance OnPlayerFastTravelEnd OnPlayerFireWeapon OnPlayerHealTeammate OnPlayerLoadGame OnPlayerModArmorWeapon OnPlayerModRobot OnPlayerSleepStart OnPlayerSleepStop OnPlayerSwimming OnPlayerTeleport OnPlayerUseWorkBench OnPlayerWaitStart OnPlayerWaitStop OnPowerOff OnPowerOn OnQuestInit OnQuestShutdown OnRaceSwitchComplete OnRadiationDamage OnRead OnRelease OnReset OnSell OnSit OnSleepStart OnSleepStop OnSpeechChallengeAvailable OnSpellCast OnStageSet OnStart OnStoryActivateActor OnStoryActorAttach OnStoryAddToPlayer OnStoryArrest OnStoryAssaultActor OnStoryAttractionObject OnStoryBribeNPC OnStoryCastMagic OnStoryChangeLocation OnStoryClearLocation OnStoryCraftItem OnStoryCrimeGold OnStoryCure OnStoryDialogue OnStoryDiscoverDeadBody OnStoryEscapeJail OnStoryFlatterNPC OnStoryHackTerminal OnStoryHello OnStoryIncreaseLevel OnStoryIncreaseSkill OnStoryInfection OnStoryIntimidateNPC OnStoryIronSights OnStoryJail OnStoryKillActor OnStoryLocationLoaded OnStoryMineExplosion OnStoryNewVoicePower OnStoryPayFine OnStoryPickLock OnStoryPickPocket OnStoryPlayerGetsFavor OnStoryRelationshipChange OnStoryRemoveFromPlayer OnStoryScript OnStoryServedTime OnStoryTrespass OnTimer OnTimerGameTime OnTrackedStatsEvent OnTranslationAlmostComplete OnTranslationComplete OnTranslationFailed OnTrapHit OnTrapHitStart OnTrapHitStop OnTrigger OnTriggerEnter OnTriggerLeave OnTutorialEvent OnUnequipped OnUnload OnUpdate OnUpdateGameTime OnVampireFeed OnVampirismStateChanged OnWardHit OnWorkshopMode OnWorkshopNPCTransfer OnWorkshopObjectDestroyed OnWorkshopObjectGrabbed OnWorkshopObjectMoved OnWorkshopObjectPlaced OnWorkshopObjectRepaired</Keywords>
            <Keywords name="Keywords6"></Keywords>
             <Keywords name="Keywords7"></Keywords>
             <Keywords name="Keywords8"></Keywords>
            <Keywords name="Delimiters">00&quot; 01\ 02&quot; 03;/ 04 05/; 06; 07 08((EOL)) 09 10 11 12 13 14 15 16 17 18 19 20 21 22 23</Keywords>
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