Difference between revisions of "AddForm - LeveledItem"
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imported>JustinOther |
imported>JustinOther |
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</source> | </source> | ||
== | == Notes == | ||
* | *Currently (v1.5.26.0), forms added to leveled items in this manner will not persist in save games, unlike [[AddForm - FormList]]. This can be demonstrated or even exploited with the below code, allowing a jury rigged GetGameLoaded(). | ||
<source lang="papyrus">Bool Function GetGameLoaded(LeveledItem akLeveledItem = None, Form apItem = None, ObjectReference akContainer = None) | <source lang="papyrus">Bool Function GetGameLoaded(LeveledItem akLeveledItem = None, Form apItem = None, ObjectReference akContainer = None) | ||
akContainer.AddItem(akLeveledItem, 1, True) | akContainer.AddItem(akLeveledItem, 1, True) |