Talk:SendStoryEvent - Keyword

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Hi.

Can someone provide a better example how this is used?

So I create a Keyword and use SendStoryEvent() to the Story Manager. Now I have a quest that waits on this event but how does the quest know when it must start/do something? Where are the conditions for the quest/Story Manager?

Dog 02:14, 14 February 2012 (EST)

Several years late, but I'm in the process of breaking down the wilderness system. From what I can tell, aivalue1 and aiValue2, and example of these being received is to check out the SM Event Node: WESpecificQuestNode. The wilderness encounter past Riverwood has its EventNum set to 9. 9 is passed into this function and is received by the aforementioned quest node, which then goes down to WE09 and starts it. --Lisselli (talk)
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