Editing
Weapons
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==Flags== *'''NPCs Use Ammo:''' Normally NPCs do not use up ammo in their inventory. Checking this box will override that for this weapon only. *'''Ignores Normal Weapon Resistance:''' No longer used. *'''Automatic:''' Not applicable. *'''Can't Drop:''' Weapon cannot be disarmed and does not fall off when actor dies. Usually reserved for weapons that are mounted into the actor or armor. *'''Not Used In Normal Combat:''' Prevents NPCs from using the weapon unless directed to by a Use Weapon [[package]]. *'''Non-hostile:''' An actor that is hit by this weapon does not consider it to be an actor aggression, and it does not force combat. *'''No Jam After Reload:''' Not applicable. *'''Minor Crime:''' Check to make attacking an NPC with this weapon a minor crime (as opposed to assault, a major crime). *'''Hide Backpack:''' Makes the weapon invisible while it is sheathed. The weapon is only visible while it is drawn and held in one or both hands. *'''Playable:''' Player can see it in another actors inventory. If not marked, the weapon is invisible to the player and cannot be used. *'''Player Only:''' NPCs will not use this weapon. They will not pick it up either. *'''Bound Weapon:''' Available for use in the Bound Weapon [[Magic Effect|magic effect]] archetype.
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