Page history
26 November 2015
19 September 2015
2 August 2015
26 July 2015
→ObjectReference
m+123
→ObjectReference: OnItemDropped, if implemented, should fire when the item is a safe ObjectReference. Item ObjectReferences fire OnInit when dropped by the player but before they are safe.
m+140
→ObjectReference: I have done further testing on items with scripts attached and I've concluded that an IsInContainer function wouldn't actually help anything.
−569
→ObjectReference: [GS]etLightFade, [GS]etLightRadius
+298
22 July 2015
15 April 2015
4 April 2015
20 March 2015
22 February 2015
19 February 2015
→Base Object Types: Functions to query Furniture data would be rather useful.
+709
→Game: ReleasePlayerGrabbedRef
+106
17 February 2015
16 February 2015
15 February 2015
12 February 2015
8 February 2015
→StringUtils: Removed function that already exists because I am a dunce and didn't check for it first
−369
→StringUtils: Prettier formatting, and added StringFind
+399
6 February 2015
5 February 2015
4 February 2015
no edit summary
+192
no edit summary
+210
→Forms
+208
→Misc
+54
→Modifications of Existing Functions
+314
→Game
+208
→Misc
+388
→Forms
+152
→StringUtils
+1
→StringUtils
+267
→Highly Unlikely Requests
+349
→Other Functions
+12
no edit summary
+268
no edit summary
−2