Difference between revisions of "SKSE Wish List"

Jump to navigation Jump to search
210 bytes added ,  18:25, 4 February 2015
no edit summary
imported>Jaxonz
imported>Dienes
Line 55: Line 55:


===Base Object Types===
===Base Object Types===
====Form====


====Armor====
====Armor====
Line 73: Line 74:


====Ammo====
====Ammo====
*'''GetEquippedAmmo''' - Checks to see what ammo the player has equipped for a bow or crossbow. Aim of function is to be used as an object reference.
*'''IsBolt''' - Returns true if the ammo is a crossbow bolt
*'''IsAmmoEquipped''' - Checks if the player has equipped an ammunition of some sort for a projectile weapon.


====Misc====
====Misc====
Line 81: Line 81:


===Actors===
===Actors===
*'''GetEquippedAmmo''' - Checks to see what ammo the actor has equipped for a bow or crossbow. Aim of function is to be used as an object reference.
*'''IsAmmoEquipped''' - Checks if the actor has equipped an ammunition of some sort for a projectile weapon.


==Aliases==
==Aliases==
Line 123: Line 125:
==Highly Unlikely Requests==
==Highly Unlikely Requests==


*'''Form.Add/RemoveKeyword()''' - Would involve writing own code to edit the size of the keyword refs on the object, and would be a big project with the possibility of bugs creeping into the code. Could be replaced with a function that substitutes one keyword or more for another one or set from a form ('''ReplaceKeyword(Form theFormToChange, Keyword toRemove, Keyword toAdd)''')
*'''Form.Add/RemoveKeyword()''' - Would involve writing own code to edit the size of the keyword refs on the object, and would be a big project with the possibility of bugs creeping into the code. Could be replaced with a function that substitutes one keyword or more for another one ('''ReplaceKeyword(Form theFormToChange, Keyword toRemove, Keyword toAdd)''') from the mod DienesTools http://www.nexusmods.com/skyrim/mods/54325/? or possibly create a function to set all of a Form's keywords to those of another Form.
Anonymous user

Navigation menu