Difference between revisions of "GetAngleY - ObjectReference"

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imported>Chesko
(On further inspection I discovered that it is not the Y angle value that corresponds to this note, and the portion about the angle being locked to -89 to 89 is wrong. Deleting note, will add correct note with correct axis information shortly.)
imported>Chesko
(Added note from GetAngleX page, because it actually applies to the Y axis instead. Everything in the Notes should be sorted out now.)
 
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== Notes ==
== Notes ==
* Actors, including the player, generally cannot rotate about the Y axis, and will therefore almost always return 0.


== See Also ==
== See Also ==

Latest revision as of 10:56, 8 September 2012

Member of: ObjectReference Script

Gets this object's rotation around the y axis.

Syntax[edit | edit source]

float Function GetAngleY() native

Parameters[edit | edit source]

None.

Return Value[edit | edit source]

This object's rotation around the y axis, in degrees.

Examples[edit | edit source]

Debug.Trace("We are rotated " + GetAngleY() + " degrees around the Y axis")

Notes[edit | edit source]

  • Actors, including the player, generally cannot rotate about the Y axis, and will therefore almost always return 0.

See Also[edit | edit source]