Difference between revisions of "GetAttackState"

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imported>SJML Bot
(Bot creating condition functions pages.)
 
imported>DavidJCobb
(function description)
Line 1: Line 1:
Returns the run-on actor's attack state:


;0
: None
;1
: Drawing weapon
;2
: Swinging weapon
;3
: Hit
;4
: Next attack
;5
: Follow through
;6
: Bash


[[Category:Condition Functions]]
[[Category:Condition Functions]]

Revision as of 05:03, 22 February 2021

Returns the run-on actor's attack state:

0
None
1
Drawing weapon
2
Swinging weapon
3
Hit
4
Next attack
5
Follow through
6
Bash