Difference between revisions of "Keys"

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* (See fields common to many [[:Category:Items|Item]] windows)
* (See fields common to many [[:Category:Items|Item]] windows)


{{languages|Keys}}
[[Category:Items]]
[[Category:Items]]
[[Category:Object Classes]]
[[Category:Object Classes]]

Latest revision as of 02:42, 4 November 2012

Keys can be assigned to any object reference that can be locked. Any actor carrying the key can automatically open a locked object (door or container) which is associated with that key.

Key Dialog[edit | edit source]

  • (See fields common to many Item windows)


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