Difference between revisions of "List of Papyrus Functions"

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imported>CraftySentinel
imported>CraftySentinel
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{{Incomplete}}
{{Incomplete}}
This Page Contains lists of all Papyrus Scripting Functions including SKSE functions.
The left column indicates in which base script the function is defined and also has a <sup>SKSE</sup> suffix if the function was added by SKSE.
{{Compact ToC|x=|z=}}
=== A ===
{{Function Table
|func01=Abs
|memb01=Math
|desc01=
|func02=Acos
|memb02=Math
|desc02=
|func03=Activate
|memb03=ObjectReference
|desc03=
|func04=Add
|memb04=MusicType
|desc04=
|func05=Add
|memb05=Topic
|desc05=
|func06=AddAchievement
|memb06=Game
|desc06=
|func07=AddForm
|memb07=FormList
|desc07=
|func08=AddForm
|memb08=LeveledActor
|desc08=
|func09=AddForm
|memb09=LeveledItem
|desc09=
|func10=AddForm
|memb10=LeveledSpell
|desc10=
|func11=AddHavokBallAndSocketConstraint
|memb11=Game
|desc11=
|func12=AddInventoryEventFilter
|memb12=ObjectReference
|desc12=
|func13=AddItem
|memb13=ObjectReference
|desc13=
|func14=AddKeyIfNeeded
|memb14=ObjectReference
|desc14=
|func15=AddPerk
|memb15=Actor
|desc15=
|func16=AddPerkPoints
|memb16=Game
|desc16=
|func17=AddShout
|memb17=Actor
|desc17=
|func18=AddSlotToMask
|memb18=Armor
|skse18=yes
|desc18=
|func19=AddSpell
|memb19=Actor
|desc19=
|func20=AddToFaction
|memb20=Actor
|desc20=
|func21=AddToMap
|memb21=ObjectReference
|desc21=
|func22=AdvanceSkill
|memb22=Game
|desc22=
|func23=AllowBleedoutDialogue
|memb23=Actor
|desc23=
|func24=AllowPCDialogue
|memb24=Actor
|desc24=
|func25=Apply
|memb25=ImageSpaceModifier
|desc25=
|func26=ApplyCrossFade
|memb26=ImageSpaceModifier
|desc26=
|func27=ApplyHavokImpulse
|memb27=ObjectReference
|desc27=
|func28=Asin
|memb28=Math
|desc28=
|func29=Atan
|memb29=Math
|desc29=
|func30=AttachAshPile
|memb30=Actor
|desc30=
}}
=== B ===
{{Function Table
|func01=BlockActivation
|memb01=ObjectReference
|desc01=
}}
=== C ===
{{Function Table
|func01=CalculateEncounterLevel
|memb01=ObjectReference
|desc01=
|func02=CalculateFavorCost
|memb02=Game
|desc02=
|func03=CanFastTravelToMarker
|memb03=ObjectReference
|desc03=
|func04=CanFlyHere
|memb04=Actor
|desc04=
|func05=CanPayCrimeGold
|memb05=Faction
|desc05=
|func06=Cast
|memb06=Scroll
|desc06=
|func07=Cast
|memb07=Spell
|desc07=
|func08=Ceiling
|memb08=Math
|desc08=
|func09=CenterOnCell
|memb09=Debug
|desc09=
|func10=CenterOnCellAndWait
|memb10=Debug
|desc10=
|func11=ChangeHeadPart
|memb11=Actor
|skse11=yes
|desc11=
|func12=Clear
|memb12=LocationAlias
|desc12=
|func13=Clear
|memb13=ReferenceAlias
|desc13=
|func14=ClearArrested
|memb14=Actor
|desc14=
|func15=ClearDestruction
|memb15=ObjectReference
|desc15=
|func16=ClearExpressionOverride
|memb16=Actor
|desc16=
|func17=ClearExtraArrows
|memb17=Actor
|desc17=
|func18=ClearForcedLandingMarker
|memb18=Actor
|desc18=
|func19=ClearKeepOffsetFromActor
|memb19=Actor
|desc19=
|func20=ClearLookAt
|memb20=Actor
|desc20=
|func21=ClearPrison
|memb21=Game
|desc21=
|func22=ClearRaceFlag
|memb22=Race
|skse22=yes
|desc22=
|func23=ClearTempEffects
|memb23=Game
|desc23=
|func24=CloseUserLog
|memb24=Debug
|desc24=
|func25=CompleteAllObjectives
|memb25=Quest
|desc25=
|func26=CompleteQuest
|memb26=Quest
|desc26=
|func27=Cos
|memb27=Math
|desc27=
|func28=CountLinkedRefChain
|memb28=ObjectReference
|desc28=
|func29=CreateDetectionEvent
|memb29=ObjectReference
|desc29=
}}
=== D ===
{{Function Table
|func01=DamageActorValue
|memb01=Actor
|desc01=
|func02=DamageObject
|memb02=ObjectReference
|desc02=
|func03=DegreesToRadians
|memb03=Math
|desc03=
|func04=Delete
|memb04=ObjectReference
|desc04=
|func05=DeleteWhenAble
|memb05=ObjectReference
|desc05=
|func06=Disable
|memb06=ObjectReference
|desc06=
|func07=DisableLinkChain
|memb07=ObjectReference
|desc07=
|func08=DisableNoWait
|memb08=ObjectReference
|desc08=
|func09=DisablePlayerControls
|memb09=Game
|desc09=
|func10=Dismount
|memb10=Actor
|desc10=
|func11=Dispel
|memb11=ActiveMagicEffect
|desc11=
|func12=DispelAllSpells
|memb12=Actor
|desc12=
|func13=DispelSpell
|memb13=Actor
|desc13=
|func14=DoCombatSpellApply
|memb14=Actor
|desc14=
|func15=DrawWeapon
|memb15=Actor
|desc15=
|func16=DropObject
|memb16=ObjectReference
|desc16=
|func17=DumpAliasData
|memb17=Debug
|desc17=
}}
=== E ===
{{Function Table
|func01=Enable
|memb01=ObjectReference
|desc01=
|func02=EnableAI
|memb02=Actor
|desc02=
|func03=EnableFastTravel
|memb03=Game
|desc03=
|func04=EnableFastTravel
|memb04=ObjectReference
|desc04=
|func05=EnableLinkChain
|memb05=ObjectReference
|desc05=
|func06=EnableNoWait
|memb06=ObjectReference
|desc06=
|func07=EnablePlayerControls
|memb07=Game
|desc07=
|func08=EndDeferredKill
|memb08=Actor
|desc08=
|func09=EquipItem
|memb09=Actor
|desc09=
|func10=EquipItemEX
|memb10=Actor
|skse10=yes
|desc10=
|func11=EquipShout
|memb11=Actor
|desc11=
|func12=EquipSpell
|memb12=Actor
|desc12=
|func13=EvaluatePackage
|memb13=Actor
|desc13=
}}
=== F ===
=== G ===
=== H ===
=== I ===
=== J ===
=== K ===
=== L ===
=== M ===
=== N ===
=== O ===
=== P ===
=== Q ===
=== R ===
=== S ===
=== T ===
=== U ===
=== W ===
[[Category:Papyrus]]

Revision as of 20:08, 25 August 2013

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This article has been flagged as incomplete or inaccurate. Take any information here with a grain of salt.

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