Difference between revisions of "SetWeight - ActorBase"
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imported>Sagitarius22 |
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'''SKSE Member of:''' [[ActorBase Script]] | '''SKSE Member of:''' [[ActorBase Script]] | ||
Sets the body weight of this actor. (This function requires SKSE) | |||
== Syntax == | == Syntax == |
Latest revision as of 11:38, 23 September 2012
SKSE Member of: ActorBase Script
Sets the body weight of this actor. (This function requires SKSE)
Syntax[edit | edit source]
Function SetWeight(float weight) native
Parameters[edit | edit source]
- weight: The amount to set the actor's weight to.
Return Value[edit | edit source]
None
Notes[edit | edit source]
- This is a function performed on an ActorBase, meaning all Actors derived from this will have this weight.
- This functions requires QueueNiNodeUpdate to be called for the changes to be visible.
Examples[edit | edit source]
ActorBase pActorBase = Game.GetPlayer().GetActorBase()
pActorBase.SetWeight(100.0)
; Game.GetPlayer().QueueNiNodeUpdate()