QueueNiNodeUpdate - Actor
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SKSE Member of: Actor Script
Updates modifications such as HeadParts or ArmorAddons changes for the actor. (This function requires SKSE)
Syntax[edit | edit source]
Function QueueNiNodeUpdate() native
Parameters[edit | edit source]
None
Return Value[edit | edit source]
None
Examples[edit | edit source]
PlayerRef.QueueNiNodeUpdate()
Notes[edit | edit source]
- DO NOT use this function while mounted. You will not crash, but physics will break resulting in you and your mount flying around violently until you dismount, or die from falling damage.