QueueNiNodeUpdate - Actor

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SKSE Member of: Actor Script

Updates modifications such as HeadParts or ArmorAddons changes for the actor. (This function requires SKSE)

Syntax[edit | edit source]

Function QueueNiNodeUpdate() native

Parameters[edit | edit source]

None

Return Value[edit | edit source]

None

Examples[edit | edit source]

PlayerRef.QueueNiNodeUpdate()

Notes[edit | edit source]

  • DO NOT use this function while mounted. You will not crash, but physics will break resulting in you and your mount flying around violently until you dismount, or die from falling damage.

See Also[edit | edit source]