Difference between revisions of "Traits Tab"
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imported>SarthesArai m (link) |
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The [[Actor]] Form's [[Traits Tab]] sets the Actor's basic race and voice data. | The [[Actor]] Form's [[Traits Tab]] sets the Actor's basic race and voice data. | ||
*'''Race:''' Choose the race of the NPC. | *'''[[Race]]:''' Choose the race of the NPC. | ||
*'''Female Checkbox:''' | *'''Female Checkbox:''' | ||
** If unchecked, the actor is male, and only male voices are displayed in the voice list. | ** If unchecked, the actor is male, and only male voices are displayed in the voice list. |
Revision as of 15:41, 2 September 2015
The Actor Form's Traits Tab sets the Actor's basic race and voice data.
- Race: Choose the race of the NPC.
- Female Checkbox:
- If unchecked, the actor is male, and only male voices are displayed in the voice list.
- If checked, the actor is female, and only female voices are displayed in the voice list.
- Skin: Changes the default skin on the Actor's model. Only relevant if this Actor has a unique skin that overrides the normal skin for its race (eg. Briar-Hearts).
- Height: Adjusts the height of the Actor, with a default of 1.0. Even small adjustments here (0.01) are very noticeable.
- Weight: Adjusts the weight of the Actor, on a scale of 0-100.
- Far-Away Model: A model to use when the character is visible from a long distance, and the range at which this model is used.
- Voice Type: The voice used when this NPC speaks.
- Weapon List: Not used.
- Alignment: Not used.
- Disposition Base: Not used.
- Death Item: The item added to the NPC's inventory when he dies. Must be a leveled item list.
- Opposite Gender Anims: Whether the Actor should use the animations for the opposite gender whenever gender-specific animations exist.
- For example, a tough female bandit might have this checked to reduce the amount of hip-swaying in her walk animation.
Language: | English • 日本語 |
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