Difference between revisions of "Talk:ActorValueInfo Script"
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imported>Svarr (Put last edit into topic) |
imported>Svarr (→Can't get/set certain actor values: added answer) |
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I've not been able to find alternate names for these that work with getav | I've not been able to find alternate names for these that work with getav | ||
:"MagickaRateMod" and "HealRatePowerMod" are most likely unused/obsolete Actor Values. Unused and/or obsolete AVs are listed here as well for the sake of completeness. For Get/Set/ModAV stick to [[Actor_Value#List_of_Actor_Values|this list]]. --[[User:Svarr|Svarr]] ([[User talk:Svarr|talk]]) 2016-07-18T11:38:03 (EDT) |
Revision as of 10:38, 18 July 2016
Can't get/set certain actor values
With Dawnguard installed, two non-skills have been made into skills, so skse returns true on IsSkill() but Actor.SetActorValue() says
[07/10/2016 - 01:33:10PM] error: Actor value "MagickaRateMod" does not exist. stack: [ (00000014)].Actor.SetActorValue() - "<native>" Line ?
or
[07/10/2016 - 01:33:10PM] error: Actor value "HealRatePowerMod" does not exist. stack: [ (00000014)].Actor.SetActorValue() - "<native>" Line ?
Actor Values:
158 HealRatePowerMod 159 MagickaRateMod
I've not been able to find alternate names for these that work with getav