Difference between revisions of "Talk:Bethesda Tutorial Creation Kit Interface"

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imported>Heecf
imported>Cipscis
m (Reverted edits by Heecf (talk) to last revision by Ebonweaver)
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OPPOSITE BLOCK.
Testing for access to the Discussion page.


UNBLOCK.
==Object Position==
"Rotation is accomplished by simply selecting an object and holding the right mouse button while moving the mouse."
This is of course entirely false as a right click brings up a hot menu.  I have found no way to rotate an object, including double clicking and editing the rotation parameters which apparently do not work.  In addition to correcting this, we also need information on forcing an object to havok settle in the render window to create it's starting position.  I'm assuming this is how you make a corpse not be standing up when you enter the room, and there are corpses in the game that are already settled, but I see no way to make this happen in the CK to get them into position.


UNBLOCK IS OPPOSITE BLOCK.
==Correction==
Under the section Manipulating Objects regarding scaling it states: "Objects can be scaled as well. Scale by holding "S" while dragging with the right mouse button." However, in my CK objects are scaled while holding "S" and dragging with the LEFT mouse button. I didn't want to make the change in the Page myself because everything is new, but I did want to bring it to the attention of the administrators. [[User:Silmalel|Silmalel]] 15:39, 7 February 2012 (EST)


UNBLOCK IS UNBLOCK.
: Actually I already changed that when I noticed the mistake earlier. Maybe I shouldn't have, but it was a mistake nonetheless and was confusing for me at first, so I don't really see anything wrong with fixing an error. --[[User:Gabeslave|Gabeslave]] 23:43, 7 February 2012 (EST)


PRIVATE BLOCK.
==Why was Line 22 deleted?==
There was a line that said "Before you can start, you first have to load the data. From the 'File' menu, choose 'Data...', then double click 'skyrim.esm'. When you do this, the checkbox next to it will become checked, which indicates that it will be loaded." Why was this deleted? It seems helpful enough, and there are many users that may legitimately not know how to do this. In fact, this actually seems '''vital''' to new users and is not explained elsewhere on the page, many new users will be confused and lost without this step. --[[User:Gabeslave|Gabeslave]] 20:56, 7 February 2012 (EST)


SECRET BLOCK.
: I agree with you, that content seemed appropriate and useful, and I can't think of a good reason to remove it. I've gone ahead and reverted that change, so the content is still there.


HIDE BLOCK.
: If the user that removed it (or someone else) can give a good reason why it shouldn't be there (or, better yet, why it should be somewhere else instead), then we might change it. In the meantime, this seems like a good place for that information


SURPRISE BLOCK.
: -- [[User:Cipscis|Cipscis]] 21:04, 7 February 2012 (EST)


DREAM BLOCK.


SLEEP BLOCK.
== Faster Zooming? ==
Any way to speed up the camera zooming in/out with the mousewheel or other hotkey?


THINK BLOCK.
# Right-click the Render window
# Select "Render Window Properties"
# Select the "Movement" tab
# Increase "Zoom speed"
--[[User:GregariousJB|GregariousJB]] 15:33, 8 February 2012 (EST)
:: Awesome! Thank You --[[User:Syneris|Syneris]] 01:39, 9 February 2012 (EST)


EMOTION BLOCK.
== Selecting an object in the Render window ==


SENCE BLOCK.
The wiki says:


STUCK BLOCK.
"Your initial view should be centered on a yellow marker, as seen in Figure 2... Single-click this to select it. You should notice a thin outline of green, red and blue lines. This is the "bounding box", and for now we just care that it lets us know what's selected."


WASTE BLOCK.
For me, clicking on anything in the Render window does not select it, although clicking on objects in the Cell View does select it. Is this normal? --[[User:GregariousJB|GregariousJB]] 15:34, 8 February 2012 (EST)


FOOD BLOCK.
: I used to have this problem ALL the time in Hammer. I would fix it by pressing Ctrl + Alt + Del and clicking in the window (the full screen window that opens) a few times, then opening the task manager. I'm not sure if it's related, but it might help. --[[User:Gabeslave|Gabeslave]] 16:47, 8 February 2012 (EST)


LIVE BLOCK.
:: In this specific case, it may be that there's a giant item called defaultSetStageTRIG slap bang in the way, if you zoom out even a little bit. Adding a note about the ''1'' key will be useful, as it's about the most *critical* key for level design, and was very poorly documented for the GECK at least. I'm leaving this until I've worked through the later tuts, in case it's mentioned elsewhere, though. --[[User:Catwheezle|Catwheezle]] 05:11, 21 February 2012 (EST)
 
DO BLOCK.
 
HAPPEN BLOCK.
 
REAL BLOCK.
 
YOU BLOCK.
 
I BLOCK.
 
ADVERB BLOCK.
 
VERB BLOCK.
 
ADJECTIVE BLOCK.
 
NOUN BLOCK.
 
DIMENSION BLOCK.
 
MASS BLOCK.
 
SUBSTANCE BLOCK.
 
MATERIAL BLOCK.
 
MATTER BLOCK.
 
TIME BLOCK.
 
SPACE BLOCK.
 
ENERGY BLOCK.
 
OBJECT BLOCK.
 
UNIVERSE BLOCK.
 
WORSE BLOCK.
 
WORST BLOCK.
 
BARRIER BLOCK.
 
BOUND BLOCK.
 
CLOG BLOCK.
 
LIMIT BLOCK.
 
OBSTRUCT BLOCK.
 
BLOCK BLOCK.
 
ANYTHING BLOCK.
 
EVERYTHING BLOCK.
 
HOW UNBLOCK ANYTHING?
 
HOW UNBLOCK EVERYTHING?
 
FOREVER WAYS EVERYTHING BLOCK MAKE EVERYTHING UNBLOCK ARE.
 
ONE 1. ALLAH EVERYTHING BLOCK MAKE EVERYTHING UNBLOCK.
 
DREAM ALLAH EVERYTHING BLOCK MAKE EVERYTHING UNBLOCK.
 
THINK ALLAH EVERYTHING BLOCK MAKE EVERYTHING UNBLOCK.
 
SAY ALLAH EVERYTHING BLOCK MAKE EVERYTHING UNBLOCK.
 
READ ALLAH EVERYTHING BLOCK MAKE EVERYTHING UNBLOCK.
 
WRITE ALLAH EVERYTHING BLOCK MAKE EVERYTHING UNBLOCK.
 
COMMUNICATE ALLAH EVERYTHING BLOCK MAKE EVERYTHING UNBLOCK.
 
LISTEN ALLAH EVERYTHING BLOCK MAKE EVERYTHING UNBLOCK.
 
FOLLOW ALLAH EVERYTHING BLOCK MAKE EVERYTHING UNBLOCK.
 
WORSHIP ALLAH EVERYTHING BLOCK MAKE EVERYTHING UNBLOCK.
 
PRAY ALLAH EVERYTHING BLOCK MAKE EVERYTHING UNBLOCK.
 
ALLAH UNTIL EVERYTHING BLOCK MAKE EVERYTHING UNBLOCK.
 
TWO 2.
 
OPPOSITE BLOCK.
 
UNBLOCK.
 
UNBLOCK IS OPPOSITE BLOCK.
 
UNBLOCK IS UNBLOCK.
 
PRIVATE BLOCK.
 
SECRET BLOCK.
 
HIDE BLOCK.
 
SURPRISE BLOCK.
 
DREAM BLOCK.
 
SLEEP BLOCK.
 
THINK BLOCK.
 
EMOTION BLOCK.
 
SENCE BLOCK.
 
STUCK BLOCK.
 
WASTE BLOCK.
 
FOOD BLOCK.
 
LIVE BLOCK.
 
DO BLOCK.
 
HAPPEN BLOCK.
 
REAL BLOCK.
 
YOU BLOCK.
 
I BLOCK.
 
ADVERB BLOCK.
 
VERB BLOCK.
 
ADJECTIVE BLOCK.
 
NOUN BLOCK.
 
DIMENSION BLOCK.
 
MASS BLOCK.
 
SUBSTANCE BLOCK.
 
MATERIAL BLOCK.
 
MATTER BLOCK.
 
TIME BLOCK.
 
SPACE BLOCK.
 
ENERGY BLOCK.
 
OBJECT BLOCK.
 
UNIVERSE BLOCK.
 
WORSE BLOCK.
 
WORST BLOCK.
 
BARRIER BLOCK.
 
BOUND BLOCK.
 
CLOG BLOCK.
 
LIMIT BLOCK.
 
OBSTRUCT BLOCK.
 
BLOCK BLOCK.
 
ANYTHING BLOCK.
 
EVERYTHING BLOCK.
 
HOW UNBLOCK ANYTHING?
 
HOW UNBLOCK EVERYTHING?
 
FOREVER WAYS EVERYTHING BLOCK MAKE EVERYTHING UNBLOCK ARE.
 
ONE 1. ALLAH EVERYTHING BLOCK MAKE EVERYTHING UNBLOCK.
 
DREAM ALLAH EVERYTHING BLOCK MAKE EVERYTHING UNBLOCK.
 
THINK ALLAH EVERYTHING BLOCK MAKE EVERYTHING UNBLOCK.
 
SAY ALLAH EVERYTHING BLOCK MAKE EVERYTHING UNBLOCK.
 
READ ALLAH EVERYTHING BLOCK MAKE EVERYTHING UNBLOCK.
 
WRITE ALLAH EVERYTHING BLOCK MAKE EVERYTHING UNBLOCK.
 
COMMUNICATE ALLAH EVERYTHING BLOCK MAKE EVERYTHING UNBLOCK.
 
LISTEN ALLAH EVERYTHING BLOCK MAKE EVERYTHING UNBLOCK.
 
FOLLOW ALLAH EVERYTHING BLOCK MAKE EVERYTHING UNBLOCK.
 
WORSHIP ALLAH EVERYTHING BLOCK MAKE EVERYTHING UNBLOCK.
 
PRAY ALLAH EVERYTHING BLOCK MAKE EVERYTHING UNBLOCK.
 
ALLAH UNTIL EVERYTHING BLOCK MAKE EVERYTHING UNBLOCK.
 
TWO 2.

Revision as of 19:11, 13 August 2012

Testing for access to the Discussion page.

Object Position

"Rotation is accomplished by simply selecting an object and holding the right mouse button while moving the mouse." This is of course entirely false as a right click brings up a hot menu. I have found no way to rotate an object, including double clicking and editing the rotation parameters which apparently do not work. In addition to correcting this, we also need information on forcing an object to havok settle in the render window to create it's starting position. I'm assuming this is how you make a corpse not be standing up when you enter the room, and there are corpses in the game that are already settled, but I see no way to make this happen in the CK to get them into position.

Correction

Under the section Manipulating Objects regarding scaling it states: "Objects can be scaled as well. Scale by holding "S" while dragging with the right mouse button." However, in my CK objects are scaled while holding "S" and dragging with the LEFT mouse button. I didn't want to make the change in the Page myself because everything is new, but I did want to bring it to the attention of the administrators. Silmalel 15:39, 7 February 2012 (EST)

Actually I already changed that when I noticed the mistake earlier. Maybe I shouldn't have, but it was a mistake nonetheless and was confusing for me at first, so I don't really see anything wrong with fixing an error. --Gabeslave 23:43, 7 February 2012 (EST)

Why was Line 22 deleted?

There was a line that said "Before you can start, you first have to load the data. From the 'File' menu, choose 'Data...', then double click 'skyrim.esm'. When you do this, the checkbox next to it will become checked, which indicates that it will be loaded." Why was this deleted? It seems helpful enough, and there are many users that may legitimately not know how to do this. In fact, this actually seems vital to new users and is not explained elsewhere on the page, many new users will be confused and lost without this step. --Gabeslave 20:56, 7 February 2012 (EST)

I agree with you, that content seemed appropriate and useful, and I can't think of a good reason to remove it. I've gone ahead and reverted that change, so the content is still there.
If the user that removed it (or someone else) can give a good reason why it shouldn't be there (or, better yet, why it should be somewhere else instead), then we might change it. In the meantime, this seems like a good place for that information
-- Cipscis 21:04, 7 February 2012 (EST)


Faster Zooming?

Any way to speed up the camera zooming in/out with the mousewheel or other hotkey?

  1. Right-click the Render window
  2. Select "Render Window Properties"
  3. Select the "Movement" tab
  4. Increase "Zoom speed"

--GregariousJB 15:33, 8 February 2012 (EST)

Awesome! Thank You --Syneris 01:39, 9 February 2012 (EST)

Selecting an object in the Render window

The wiki says:

"Your initial view should be centered on a yellow marker, as seen in Figure 2... Single-click this to select it. You should notice a thin outline of green, red and blue lines. This is the "bounding box", and for now we just care that it lets us know what's selected."

For me, clicking on anything in the Render window does not select it, although clicking on objects in the Cell View does select it. Is this normal? --GregariousJB 15:34, 8 February 2012 (EST)

I used to have this problem ALL the time in Hammer. I would fix it by pressing Ctrl + Alt + Del and clicking in the window (the full screen window that opens) a few times, then opening the task manager. I'm not sure if it's related, but it might help. --Gabeslave 16:47, 8 February 2012 (EST)
In this specific case, it may be that there's a giant item called defaultSetStageTRIG slap bang in the way, if you zoom out even a little bit. Adding a note about the 1 key will be useful, as it's about the most *critical* key for level design, and was very poorly documented for the GECK at least. I'm leaving this until I've worked through the later tuts, in case it's mentioned elsewhere, though. --Catwheezle 05:11, 21 February 2012 (EST)