Difference between revisions of "PickPocket Event"
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(Created page with "WIP writing pickpocket event") |
(Documented PickPocket SM event) |
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Event triggered when the Player pickpockets an NPC. | |||
==Event Data== | |||
*Target: The NPC that was pickpocketed. | |||
*GetIsID: The ID of the pickpocketed object | |||
*GetValue: The value of the pickpocketed object | |||
*HasKeyword: If the pickpocketed object has a keyword. | |||
*IsInList: If the pickpocketed object is in a specified formlist. | |||
*Success: If the player succeeded in pickpocketing the NPC. |
Revision as of 13:44, 7 January 2024
Event triggered when the Player pickpockets an NPC.
Event Data
- Target: The NPC that was pickpocketed.
- GetIsID: The ID of the pickpocketed object
- GetValue: The value of the pickpocketed object
- HasKeyword: If the pickpocketed object has a keyword.
- IsInList: If the pickpocketed object is in a specified formlist.
- Success: If the player succeeded in pickpocketing the NPC.