PickPocket Event

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Event triggered when the Player pickpockets an NPC.

Event Data[edit | edit source]

  • Target: The NPC that was pickpocketed.
  • GetIsID: The ID of the pickpocketed object
  • GetValue: The value of the pickpocketed object
  • HasKeyword: If the pickpocketed object has a specified keyword.
  • IsInList: If the pickpocketed object is in a specified formlist.
  • Success: If the player succeeded in pickpocketing the NPC without being detected.