Difference between revisions of "Acoustic Space"
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Acoustic Spaces are used to define ambient sound effects in cells. To define a cell's Acoustic Space, use the Default Acoustic Space drop down box on the [[Common Data]] tab of the [[Cells|Cell]] dialog. Exterior cells do not typically define an Acoustic Space; ambient sound effects for most exterior cells are defined through [[Regions]]. | Acoustic Spaces are used to define ambient sound effects in cells. To define a cell's Acoustic Space, use the Default Acoustic Space drop down box on the [[Common Data]] tab of the [[Cells|Cell]] dialog. Exterior cells do not typically define an Acoustic Space; ambient sound effects for most exterior cells are defined through [[Regions]]. | ||
You can create smaller acoustic spaces within cells by using the Create an Acoustic Space button on the main toolbar. | |||
* '''ID:''' unique name of the Acoustic Space | * '''ID:''' unique name of the Acoustic Space |
Revision as of 18:24, 2 March 2012
Acoustic Spaces are used to define ambient sound effects in cells. To define a cell's Acoustic Space, use the Default Acoustic Space drop down box on the Common Data tab of the Cell dialog. Exterior cells do not typically define an Acoustic Space; ambient sound effects for most exterior cells are defined through Regions.
You can create smaller acoustic spaces within cells by using the Create an Acoustic Space button on the main toolbar.
- ID: unique name of the Acoustic Space
- Environment type: which Reverb Parameters preset the Acoustic Space will use
- Use Sounds From Region: sounds are derived from Regions set up in World --> Regions. The selected Region's sounds will play back in the Acoustic Space.
- Looping Sound: sound that will be looped in this Acoustic Space. Typically a stereo looping file to provide unique background noise or roomtone.