Difference between revisions of "User:Catwheezle"

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imported>Catwheezle
imported>Catwheezle
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I'll burn out fast. I always do.
I'll burn out fast. I always do.


ToDo, high priority:
==ToDo, high priority==
* Follow the discussion in [[:Creation Kit:Community Portal/Organization‎‎]] for stuff.
* Follow the discussion in [[:Creation Kit:Community Portal/Organization‎‎]] for stuff.
* Work through all the tutorials and edit them as a newbie. Then I'll at least know enough to not be talking out my ass most of the time.
* Work through all the tutorials and edit them as a newbie. Then I'll at least know enough to not be talking out my ass most of the time.
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* A todo template that lets you add the todo as a comment rather than inline text, and adds the article to the todo category.
* A todo template that lets you add the todo as a comment rather than inline text, and adds the article to the todo category.


ToDo, maybe someday:
==ToDo, maybe someday==
* Keep an eye out to see what templates like the Papyrus and Console ones need creating. Maybe a tutorial one?
* Keep an eye out to see what templates like the Papyrus and Console ones need creating. Maybe a tutorial one?
* Some talk pages have great tips: [[:Talk:Bethesda Tutorial Dialogue]], [[:Talk:World Menu]], etc - put them on the main page!
* Some talk pages have great tips: [[:Talk:Bethesda Tutorial Dialogue]], [[:Talk:World Menu]], etc - put them on the main page!

Revision as of 17:58, 22 February 2012

I'll burn out fast. I always do.

ToDo, high priority

  • Follow the discussion in Creation Kit:Community Portal/Organization‎‎ for stuff.
  • Work through all the tutorials and edit them as a newbie. Then I'll at least know enough to not be talking out my ass most of the time.
  • Apply the Papyrus and Console templates to papyrus and console pages, respectively.
  • Images for Undo/Redo buttons in Bethesda Tutorial Creation Kit Interface. Might as well put all UI buttons as button graphics in the wiki, for future use by people if nothing else.
  • Would be nice to make an EditPad Pro syntax sheet per User:Cipscis/Syntax Highlighting Test. And a vim one.
  • Find if that room bounds/havok bug is still extant.
  • A todo template that lets you add the todo as a comment rather than inline text, and adds the article to the todo category.

ToDo, maybe someday

Anon: Yeah, I've seen both bookshelves tutorials.
Anon: Both are off.
Anon: You need a collision box in front of the bookshelf, one on each side, and one above the books on each shelf.
Anon: They all have to be set to L_UNIDETIFIED
Anon: Unlike the strikethrough'd text, you DO need it to say L_TRIGGER on the PlayerBookShelfTrigger activator.
Catwheezle: Ya need to update the texts then :P Or at least post to the talk pages, if someone's not done it already.
Anon: Eh...
Catwheezle: Or happy to do it for you if you give me the info. But a wiki's only as good as its contributors, and I know nothing.
Catwheezle: Though I have I hope improved the wiki a teensy bit.
Anon: I'd have to look in my mod to re-deconstruct it.
Anon: I don't remember it all off the top of my head.
  • I wrote, then didn't use:
Protip.jpg The Creation Kit stores in your mod a list of every item you change (marked with a "*" in the Cell View), even if you undo that change. The more items you "change", the greater the risk that your mod will conflict with others. You can mark objects as unchanged, which is addressed in later tutorials. For now, it's enough to know the problem exists.