Difference between revisions of "CenterOnCell"
Jump to navigation
Jump to search
imported>JohnnyWing m (added inline links) |
imported>Terra Nova2 m (Added a new note concerning the use of this command and ambush setups.) |
||
(One intermediate revision by one other user not shown) | |||
Line 12: | Line 12: | ||
==Notes== | ==Notes== | ||
When you COC to a cell you will be placed at the [[COCMarkerHeading]] reference. If there is not COCMarkerHeading you will be placed at the most recently placed [[XMarker]] or [[XMarkerHeading]] reference. | *When you COC to a cell you will be placed at the [[COCMarkerHeading]] reference. If there is not COCMarkerHeading you will be placed at the most recently placed [[Markers|XMarker]] or [[Markers|XMarkerHeading]] reference. | ||
*This command is known to break ambush scripts due to the way it handles loading cells, if you COC to a cell right after loading into the game world. To test ambush setups when traveling to the rooms via COC, you need a wait a few seconds when the games loads. Any other underlying issues with this command is still unknown. | |||
<!-- | <!-- | ||
==See Also== | ==See Also== | ||
==Reference== | ==Reference== | ||
None provided. | None provided. | ||
<!-- [[GetAVInfo_Reference|List of functions that use GetAVInfo]] (wiki) --> | <!-- [[GetAVInfo_Reference|List of functions that use GetAVInfo]] (wiki) --> | ||
==Papyrus Version== | |||
[[CenterOnCell - Debug]] | |||
[[Category:Console Commands]] | [[Category:Console Commands]] | ||
[[Category: Designer Debug Tools]] | [[Category: Designer Debug Tools]] |
Latest revision as of 04:08, 27 June 2014
This function will move player to specified cell.
Syntax[edit | edit source]
CenterOnCell CellName COC CellName
Examples[edit | edit source]
COC EmbershardMine01
Will place you at the COCMarkerHeading in the cell EmbershardMine01.
Notes[edit | edit source]
- When you COC to a cell you will be placed at the COCMarkerHeading reference. If there is not COCMarkerHeading you will be placed at the most recently placed XMarker or XMarkerHeading reference.
- This command is known to break ambush scripts due to the way it handles loading cells, if you COC to a cell right after loading into the game world. To test ambush setups when traveling to the rooms via COC, you need a wait a few seconds when the games loads. Any other underlying issues with this command is still unknown.