Category:Designer Debug Tools
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This is a brief list of console commands commonly used by designers when debugging content. While running the game, press ~ to pause the game and enter console commands.
Console Command | Abbreviation | Notes |
---|---|---|
CenterOnCell | COC | Move to the specified cell. |
CenterOnWorld | COW X, Y | Move to specified worldspace and coordinates. |
ToggleGodMode | TGM | Toggles god mode. |
ToggleImmortalMode | TIM | Toggles immortality. |
ToggleDetection | TDETECT | Toggles AI detection on/off. |
ToggleAI | TAI | Toggles all AI processing on/off. |
ToggleFlyCam | TFC | Toggles the Free Fly camera on/off. |
ToggleCollision | TCL | Toggles collision for the selected object, or the player if nothing is selected. |
PickRefByID | PRID | Select a reference by ID. |
EvaluatePackage | EVP | Forces the Actor to reevaluate their Package List. |
ShowInventory | INV | Show objects carried by the selected reference. |
ResetDialogueFlags | Resets the SayOnce and SayOncePerDay flags. | |
GetActorValueInfo | GETAVINFO | Show current and computed base values for selected actor. |
GetActorValue | GETAV | Show current Actor Values for selected actor. |
Kill | Kills the selected actor. | |
KillAll | Kills all actors in the loaded area. | |
PlaceAtMe | Creates a new object at the selected reference's location or the player's location. | |
ShowGlobalVars | SGLV | Show global variables. |
ShowQuestVars | SQV | Show variables and aliases for specified quest. |
ShowQuestStages | SQS | Show all stages and their current state for specified quest |
ToggleMultiboundCheck | MBC | Toggles Multibound Occlusion. |
Help | Show a list of console commands. |
See Console Commands for a complete list of console commands.
Pages in category "Designer Debug Tools"
The following 43 pages are in this category, out of 43 total.