Difference between revisions of "Creating a Weapon Mount"
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imported>M3rvin (Created page with "Weapon Mounts are a convenient and visually pleasant way for the player to store weapons and shields. This tutorial will show you how to add these to your mod. == Weapon Plaqu...") |
imported>ScarabMonkey m (spelling plague->plaque) |
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A Weapon Plaque allows the player to display one weapon at a time. All kinds of weapons can be used. | A Weapon Plaque allows the player to display one weapon at a time. All kinds of weapons can be used. | ||
<br> | <br> | ||
=== Adding an empty Weapon | === Adding an empty Weapon Plaque === | ||
* From the '''Object Window''', drag ''WeaponRackPlaquePlayerHouse'' and ''WeaponRackPlaqueACTIVATORPlayerHouse'' into the '''Render Window''' with the desired cell loaded. | * From the '''Object Window''', drag ''WeaponRackPlaquePlayerHouse'' and ''WeaponRackPlaqueACTIVATORPlayerHouse'' into the '''Render Window''' with the desired cell loaded. | ||
** Both can be found under '''WorldObjects\Activator\Clutter\WeaponRack'''. | ** Both can be found under '''WorldObjects\Activator\Clutter\WeaponRack'''. | ||
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* Move both objects to the desired location in the cell and cover the mount (''WeaponRackPlaquePlayerHouse'') with the white box(''WeaponRackPlaqueACTIVATORPlayerHouse''). | * Move both objects to the desired location in the cell and cover the mount (''WeaponRackPlaquePlayerHouse'') with the white box(''WeaponRackPlaqueACTIVATORPlayerHouse''). | ||
<br> | <br> | ||
=== Adding a weapon to a Weapon | === Adding a weapon to a Weapon Plaque === | ||
* Drag the weapon from the '''Object Window''' into the '''Render Window''', it can be placed anywhere in the cell. | * Drag the weapon from the '''Object Window''' into the '''Render Window''', it can be placed anywhere in the cell. | ||
* ''WeaponRackPlaqueACTIVATORPlayerHouse'' > In the '''Linked Ref''' tab, add the ''weapon'', leave the '''keyword''' blank (NONE). | * ''WeaponRackPlaqueACTIVATORPlayerHouse'' > In the '''Linked Ref''' tab, add the ''weapon'', leave the '''keyword''' blank (NONE). |
Revision as of 19:30, 14 February 2012
Weapon Mounts are a convenient and visually pleasant way for the player to store weapons and shields. This tutorial will show you how to add these to your mod.
Weapon Plaque
A Weapon Plaque allows the player to display one weapon at a time. All kinds of weapons can be used.
Adding an empty Weapon Plaque
- From the Object Window, drag WeaponRackPlaquePlayerHouse and WeaponRackPlaqueACTIVATORPlayerHouse into the Render Window with the desired cell loaded.
- Both can be found under WorldObjects\Activator\Clutter\WeaponRack.
- Edit the references and link them together.
- WeaponRackPlaquePlayerHouse > In the Linked Ref tab, add WeaponRackPlaqueACTIVATORPlayerHouse with the keyword WRackActivator.
- WeaponRackPlaqueACTIVATORPlayerHouse > In the Linked Ref tab, add WeaponRackPlaquePlayerHouse with the keyword WRackTrigger.
- Move both objects to the desired location in the cell and cover the mount (WeaponRackPlaquePlayerHouse) with the white box(WeaponRackPlaqueACTIVATORPlayerHouse).
Adding a weapon to a Weapon Plaque
- Drag the weapon from the Object Window into the Render Window, it can be placed anywhere in the cell.
- WeaponRackPlaqueACTIVATORPlayerHouse > In the Linked Ref tab, add the weapon, leave the keyword blank (NONE).
Known Issues
- If a weapon is laying on the ground instead of being mounted on a weapon mount, just leave the room (cell) and come back.