Difference between revisions of "Creating a Weapon Mount"

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imported>M3rvin
(Created page with "Weapon Mounts are a convenient and visually pleasant way for the player to store weapons and shields. This tutorial will show you how to add these to your mod. == Weapon Plaqu...")
 
imported>ScarabMonkey
m (spelling plague->plaque)
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A Weapon Plaque allows the player to display one weapon at a time. All kinds of weapons can be used.
A Weapon Plaque allows the player to display one weapon at a time. All kinds of weapons can be used.
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=== Adding an empty Weapon Plague ===
=== Adding an empty Weapon Plaque ===
* From the '''Object Window''', drag ''WeaponRackPlaquePlayerHouse'' and ''WeaponRackPlaqueACTIVATORPlayerHouse'' into the '''Render Window''' with the desired cell loaded.
* From the '''Object Window''', drag ''WeaponRackPlaquePlayerHouse'' and ''WeaponRackPlaqueACTIVATORPlayerHouse'' into the '''Render Window''' with the desired cell loaded.
** Both can be found under '''WorldObjects\Activator\Clutter\WeaponRack'''.
** Both can be found under '''WorldObjects\Activator\Clutter\WeaponRack'''.
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* Move both objects to the desired location in the cell and cover the mount (''WeaponRackPlaquePlayerHouse'') with the white box(''WeaponRackPlaqueACTIVATORPlayerHouse'').
* Move both objects to the desired location in the cell and cover the mount (''WeaponRackPlaquePlayerHouse'') with the white box(''WeaponRackPlaqueACTIVATORPlayerHouse'').
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=== Adding a weapon to a Weapon Plague ===
=== Adding a weapon to a Weapon Plaque ===
* Drag the weapon from the '''Object Window''' into the '''Render Window''', it can be placed anywhere in the cell.
* Drag the weapon from the '''Object Window''' into the '''Render Window''', it can be placed anywhere in the cell.
* ''WeaponRackPlaqueACTIVATORPlayerHouse'' > In the '''Linked Ref''' tab, add the ''weapon'', leave the '''keyword''' blank (NONE).
* ''WeaponRackPlaqueACTIVATORPlayerHouse'' > In the '''Linked Ref''' tab, add the ''weapon'', leave the '''keyword''' blank (NONE).

Revision as of 19:30, 14 February 2012

Weapon Mounts are a convenient and visually pleasant way for the player to store weapons and shields. This tutorial will show you how to add these to your mod.

Weapon Plaque

A Weapon Plaque allows the player to display one weapon at a time. All kinds of weapons can be used.

Adding an empty Weapon Plaque

  • From the Object Window, drag WeaponRackPlaquePlayerHouse and WeaponRackPlaqueACTIVATORPlayerHouse into the Render Window with the desired cell loaded.
    • Both can be found under WorldObjects\Activator\Clutter\WeaponRack.
  • Edit the references and link them together.
    • WeaponRackPlaquePlayerHouse > In the Linked Ref tab, add WeaponRackPlaqueACTIVATORPlayerHouse with the keyword WRackActivator.
    • WeaponRackPlaqueACTIVATORPlayerHouse > In the Linked Ref tab, add WeaponRackPlaquePlayerHouse with the keyword WRackTrigger.
  • Move both objects to the desired location in the cell and cover the mount (WeaponRackPlaquePlayerHouse) with the white box(WeaponRackPlaqueACTIVATORPlayerHouse).


Adding a weapon to a Weapon Plaque

  • Drag the weapon from the Object Window into the Render Window, it can be placed anywhere in the cell.
  • WeaponRackPlaqueACTIVATORPlayerHouse > In the Linked Ref tab, add the weapon, leave the keyword blank (NONE).


Known Issues

  • If a weapon is laying on the ground instead of being mounted on a weapon mount, just leave the room (cell) and come back.