Difference between revisions of "DisablePlayerControls"
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imported>Scornett-Bot m (Script running global find and replace: = for '''=) |
imported>DSoS m (→Syntax) |
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DisablePlayerControls 1 1 0 0 0 1 1 ; POV, Looking, and Sneaking are still enabled | DisablePlayerControls 1 1 0 0 0 1 1 ; POV, Looking, and Sneaking are still enabled | ||
;1 = Disabled/Off | |||
;0 = Enabled/On | |||
===Flag Definitions=== | ===Flag Definitions=== |
Revision as of 12:20, 21 May 2012
DisablePlayerControls disables some or all of the player's controls.
Syntax
DisablePlayerControls MovementFlag (0/1) (optional), FightingFlag (0/1) (optional), POVFlag (0/1) (optional), LookingFlag (0/1) (optional), SneakingFlag (0/1) (optional), MenuFlag (0/1) (optional), ActivateFlag (0/1) (optional)
Default (no parameters) is equivalent to:
DisablePlayerControls 1 1 0 0 0 1 1 ; POV, Looking, and Sneaking are still enabled
- 1 = Disabled/Off
- 0 = Enabled/On
Flag Definitions
- MovementFlag
- Player movement is disabled. Activation of world objects is disabled. HUD is partially disabled: Action Points, Health, Crosshair.
- FightingFlag
- Player cannot bring up a weapon. If the player currently has a weapon out, the weapon will be holstered.
- POVFlag
- Player cannot go into 3rd person view. If currently in 3rd person, the view is forced into first person.
- LookingFlag
- Player looking is disabled -- the player's view is locked into its current position.
- SneakingFlag
- Player cannot go into sneak mode. If currently sneaking, forces you out of sneak mode.
- MenuFlag
- Player cannot use the four main menus.
- ActivateFlag
- Player cannot activate anything.
Examples
DisablePlayerControls
Player's controls are disabled, except for Looking.
DisablePlayerControls 0 0 1 0 0
Player's ability to equip or use a weapon is disabled; all other controls are unaffected.
Notes
See Also
EnablePlayerControls
GetPlayerControlsDisabled