Difference between revisions of "GetTriggerObjectCount - ObjectReference"

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imported>Jlundin
(Created page with 'Category:Scripting Category:Papyrus '''Member of:''' ObjectReference Script (Papyrus) Obtains the number of objects inside this trigger volume. (Obviously only works…')
 
imported>Cipscis
m (Reverted edits by Heecf (talk) to last revision by Jlundin)
 
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(No difference)

Latest revision as of 19:10, 13 August 2012

Member of: ObjectReference Script (Papyrus)

Obtains the number of objects inside this trigger volume. (Obviously only works if this is actually a trigger and will error otherwise)

Syntax[edit | edit source]

int Function GetTriggerObjectCount() native

Parameters[edit | edit source]

None

Return Value[edit | edit source]

The number of objects currently inside the trigger volume.

Examples[edit | edit source]

; Is this trigger empty?
if GetTriggerObjectCount() == 0
  Debug.Trace("We have nothing inside!")
else
  Debug.Trace("Something is inside! Unleash DOOOM!")
endIf

See Also[edit | edit source]