Difference between revisions of "ReloadScript"
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imported>Rhavlovick (Created page with "Reloads the specified Papyrus script, which the game will immediately start using. ''(Requires 1.6)'' ==Syntax== ReloadScript < script > ==Parameters== *Script: The script t...") |
imported>Rhavlovick |
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==Syntax== | ==Syntax== | ||
ReloadScript < script > | ReloadScript <your script here> | ||
==Parameters== | ==Parameters== |
Latest revision as of 09:42, 15 June 2012
Reloads the specified Papyrus script, which the game will immediately start using. (Requires 1.6)
Syntax[edit | edit source]
ReloadScript <your script here>
Parameters[edit | edit source]
- Script: The script to reload.
Examples[edit | edit source]
ReloadScript MQ101Script
Notes[edit | edit source]
This behaves as if you had saved your game, quit, made your changes to the script, and then re-loaded your save. Except without actually requiring you to do all that. As such, it follows the same rules that the save/load system does. This will also reload any scripts that extend from the requested script.