Difference between revisions of "SetSlotMask - Armor"

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(Created page for SetSlotMask)
 
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== Parameters ==
== Parameters ==
*slotMask: The new value of the slot mask for the armor.
*slotMask: The new value of the [[Slot Masks - Armor|slot mask]] for the armor.


== Return Value ==
== Return Value ==
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*[[AddSlotToMask - Armor]]
*[[AddSlotToMask - Armor]]
*[[RemoveSlotFromMask - Armor]]
*[[RemoveSlotFromMask - Armor]]
*[[GetMaskForSlot- Armor]]
*[[GetMaskForSlot - Armor]]
*[[GetWornForm - Actor]]
*[[GetWornForm - Actor]]
*[[Slot Masks - Armor|List of Slot Masks]]
*[[Biped_Object|Suggested Slot Mask Usage]]

Latest revision as of 19:02, 1 December 2013

SKSE Member of: Armor Script

Sets the slot mask for the armor. (This function requires SKSE)

Syntax[edit | edit source]

Function SetSlotMask(int slotMask) native

Parameters[edit | edit source]

  • slotMask: The new value of the slot mask for the armor.

Return Value[edit | edit source]

  • None

Examples[edit | edit source]

; Change the helmet so you can wear a circlet with it
HelmetProperty.SetSlotMask(2)

See Also[edit | edit source]