Difference between revisions of "PickPocket Event"
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(Created page with "WIP writing pickpocket event") |
Scrivener07 (talk | contribs) (This is not a valid SM event. This page was made in error and intended for the Fallout 4 wiki.) |
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{{delete|This is not a valid SM event. This page was made in error and intended for the Fallout 4 wiki. --[[User:Scrivener07|Scrivener07]] ([[User talk:Scrivener07|talk]]) 14:40, 7 January 2024 (EST)}} | |||
Event triggered when the Player pickpockets an NPC. | |||
==Event Data== | |||
*Target: The NPC that was pickpocketed. | |||
*GetIsID: The ID of the pickpocketed object | |||
*GetValue: The value of the pickpocketed object | |||
*HasKeyword: If the pickpocketed object has a specified keyword. | |||
*IsInList: If the pickpocketed object is in a specified formlist. | |||
*Success: If the player succeeded in pickpocketing the NPC without being detected. |
Latest revision as of 14:40, 7 January 2024
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Event triggered when the Player pickpockets an NPC.
Event Data[edit | edit source]
- Target: The NPC that was pickpocketed.
- GetIsID: The ID of the pickpocketed object
- GetValue: The value of the pickpocketed object
- HasKeyword: If the pickpocketed object has a specified keyword.
- IsInList: If the pickpocketed object is in a specified formlist.
- Success: If the player succeeded in pickpocketing the NPC without being detected.