Difference between revisions of "GetAnimationVariableFloat - ObjectReference"

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imported>FR dZastrX
imported>DServant
m (Added 'Game.GetPlayer().' to example code. Function runs on object references.)
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== Examples ==
== Examples ==
<source lang="papyrus">
<source lang="papyrus">
Debug.Trace("Current movement speed: " + GetAnimationVariableFloat("Speed"))
Debug.Trace("Current movement speed: " + Game.GetPlayer().GetAnimationVariableFloat("Speed"))
</source>
</source>



Revision as of 15:25, 14 July 2015

Member of: ObjectReference Script

Gets the value of a variable on the reference's animation graph - Float version.

Syntax

float Function GetAnimationVariableFloat(string asVariableName) native

Parameters

  • asVariableName: The name of the variable to read from the graph.

Return Value

The variable's current value.

Examples

Debug.Trace("Current movement speed: " + Game.GetPlayer().GetAnimationVariableFloat("Speed"))

Notes

  • External discussion thread is available here.

See Also