Difference between revisions of "Talk:ActorValueInfo Script"

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imported>Svarr
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imported>Svarr
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I've not been able to find alternate names for these that work with getav
I've not been able to find alternate names for these that work with getav
:"MagickaRateMod" and "HealRatePowerMod" are most likely unused/obsolete Actor Values. Unused and/or obsolete AVs are listed here as well for the sake of completeness. For Get/Set/ModAV stick to [[Actor_Value#List_of_Actor_Values|this list]]. --[[User:Svarr|Svarr]] ([[User talk:Svarr|talk]]) 2016-07-18T11:38:03 (EDT)

Revision as of 10:38, 18 July 2016

Can't get/set certain actor values

With Dawnguard installed, two non-skills have been made into skills, so skse returns true on IsSkill() but Actor.SetActorValue() says

[07/10/2016 - 01:33:10PM] error: Actor value "MagickaRateMod" does not exist.
stack:
	[ (00000014)].Actor.SetActorValue() - "<native>" Line ?

or

[07/10/2016 - 01:33:10PM] error: Actor value "HealRatePowerMod" does not exist.
stack:
	[ (00000014)].Actor.SetActorValue() - "<native>" Line ?

Actor Values:

158	HealRatePowerMod
159	MagickaRateMod

I've not been able to find alternate names for these that work with getav

"MagickaRateMod" and "HealRatePowerMod" are most likely unused/obsolete Actor Values. Unused and/or obsolete AVs are listed here as well for the sake of completeness. For Get/Set/ModAV stick to this list. --Svarr (talk) 2016-07-18T11:38:03 (EDT)