Difference between revisions of "Acoustic Space"
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imported>TheMagician (added short overview and links; fixed a typo) |
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Acoustic Spaces are used to define ambient sound effects in cells. To define a cell's Acoustic Space, use the Default Acoustic Space drop down box on the [[Common Data]] tab of the [[Cells|Cell]] dialog. Exterior cells do not typically define an Acoustic Space; ambient sound effects for most exterior cells are defined through [[Regions]]. | |||
* '''ID:''' unique name of the Acoustic Space | * '''ID:''' unique name of the Acoustic Space | ||
* ''' | * '''Environment type:''' which [[Reverb Parameters]] preset the Acoustic Space will use | ||
* '''Use Sounds From Region:''' | * '''Use Sounds From Region:''' sounds are derived from [[Regions]] set up in World --> Regions. The selected Region's sounds will play back in the Acoustic Space. | ||
* '''Looping Sound:''' sound that will be looped in this Acoustic Space. Typically a stereo looping file to provide unique background noise or roomtone. | * '''Looping Sound:''' sound that will be looped in this Acoustic Space. Typically a stereo looping file to provide unique background noise or roomtone. | ||
[[Category:Audio]] | [[Category:Audio]] | ||
[[Category:Object Classes]] | [[Category:Object Classes]] |
Revision as of 23:00, 24 February 2012
Acoustic Spaces are used to define ambient sound effects in cells. To define a cell's Acoustic Space, use the Default Acoustic Space drop down box on the Common Data tab of the Cell dialog. Exterior cells do not typically define an Acoustic Space; ambient sound effects for most exterior cells are defined through Regions.
- ID: unique name of the Acoustic Space
- Environment type: which Reverb Parameters preset the Acoustic Space will use
- Use Sounds From Region: sounds are derived from Regions set up in World --> Regions. The selected Region's sounds will play back in the Acoustic Space.
- Looping Sound: sound that will be looped in this Acoustic Space. Typically a stereo looping file to provide unique background noise or roomtone.