Difference between revisions of "GetSkillLegendaryLevel - Game"
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imported>CraftySentinel (Created GetSkillLegendaryLevel - Game) |
imported>Lisselli m (Cleaned up page and placed a note on why this was marked as deprecated.) |
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<source lang="papyrus">int Function GetSkillLegendaryLevel(string actorValue) global native</source> | <source lang="papyrus">int Function GetSkillLegendaryLevel(string actorValue) global native</source> | ||
== Parameters == | |||
*''actorValue'':The [[Actor Value List|Actor Value]] to check the legendary Level of. | |||
== Return Value == | |||
*The current legendary level of the specified skill, -1 will be returned if the skill cannot have a legendary level. | |||
The current legendary level of the specified skill, -1 will be returned if the skill cannot have a legendary level. | |||
== Notes == | |||
* This function is marked as deprecated by the SKSE team because the same function exists on the [[ActorValueInfo_Script]]. Use that one instead. | |||
== See Also == | == See Also == |
Latest revision as of 07:08, 2 August 2017
Source: SKSE 1.06.12
Member of: Game Script
Gets the legendary level of the specified actor value.
Syntax
int Function GetSkillLegendaryLevel(string actorValue) global native
Parameters
- actorValue:The Actor Value to check the legendary Level of.
Return Value
- The current legendary level of the specified skill, -1 will be returned if the skill cannot have a legendary level.
Notes
- This function is marked as deprecated by the SKSE team because the same function exists on the ActorValueInfo_Script. Use that one instead.