Difference between revisions of "NetImmerse Script"
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imported>Arocide (→Global SKSE Member Functions: Should now contain all SKSE functions up to 1.7.2) |
imported>Arocide m (→Global SKSE Member Functions: Fixed Silly syntax errors) |
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== Global SKSE Member Functions == | == Global SKSE Member Functions == | ||
:'''Bool [[HasNode - NetImmerse|HasNode]]( | :'''Bool [[HasNode - NetImmerse|HasNode]](ObjectReference ''ref'', String ''node'', Bool ''firstPerson'')''' | ||
:*Returns whether the object has the particular node. | :*Returns whether the object has the particular node. | ||
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:*Sets the Local Z position of the specified node on the specified Reference to the specified value. | :*Sets the Local Z position of the specified node on the specified Reference to the specified value. | ||
:'''Float [[GetNodeScale - NetImmerse|GetNodeScale]](ObjectReference ''ref'', String node, Bool firstPerson)''' | :'''Float [[GetNodeScale - NetImmerse|GetNodeScale]](ObjectReference ''ref'', String ''node'', Bool ''firstPerson'')''' | ||
:*Returns the scale of the specified Node on the specified Object. | :*Returns the scale of the specified Node on the specified Object. | ||
:'''[[SetNodeScale - NetImmerse|SetNodeScale]](ObjectReference ''ref'', String node, Bool firstPerson)''' | :'''[[SetNodeScale - NetImmerse|SetNodeScale]](ObjectReference ''ref'', String ''node'', Bool ''firstPerson'')''' | ||
:*Sets the scale of the specified Node on the specified Object | :*Sets the scale of the specified Node on the specified Object | ||
:'''[[SetNodeTextureSet - NetImmerse|SetNodeTextureSet]](ObjectReference ''ref'', String node, TextureSet tSet, Bool firstPerson)''' | :'''[[SetNodeTextureSet - NetImmerse|SetNodeTextureSet]](ObjectReference ''ref'', String ''node'', TextureSet ''tSet'', Bool ''firstPerson'')''' | ||
:*Sets a NiTriShape's textures by name of the Nif node. | :*Sets a NiTriShape's textures by name of the Nif node. | ||
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:*Sets the Local Rotation (in Rotation Matrix Format) of a node using the passed in array. | :*Sets the Local Rotation (in Rotation Matrix Format) of a node using the passed in array. | ||
:'''[[SetNodePositionX - NetImmerse|SetNodePositionX]](ObjectReference ''ref'', String ''node'', Bool ''firstPerson'') {DEPRECIATED}''' | :'''[[SetNodePositionX - NetImmerse|SetNodePositionX]](ObjectReference ''ref'', String ''node'', Float ''x'', Bool ''firstPerson'') {DEPRECIATED}''' | ||
:*Sets the X position of the specified Node on the specified Object.(Depreciated use [[SetNodeLocalPositionX - NetImmerse|SetNodeLocalPositionX]]) | :*Sets the X position of the specified Node on the specified Object.(Depreciated use [[SetNodeLocalPositionX - NetImmerse|SetNodeLocalPositionX]]) | ||
:'''[[SetNodePositionY - NetImmerse|SetNodePositionY]](ObjectReference ''ref'', String ''node'', Bool ''firstPerson'') {DEPRECIATED}''' | :'''[[SetNodePositionY - NetImmerse|SetNodePositionY]](ObjectReference ''ref'', String ''node'', Float ''y'', Bool ''firstPerson'') {DEPRECIATED}''' | ||
:*Sets the Y position of the specified Node on the specified Object.(Depreciated use [[SetNodeLocalPositionY - NetImmerse|SetNodeLocalPositionY]]) | :*Sets the Y position of the specified Node on the specified Object.(Depreciated use [[SetNodeLocalPositionY - NetImmerse|SetNodeLocalPositionY]]) | ||
:'''[[SetNodePositionZ - NetImmerse|SetNodePositionZ]](ObjectReference ''ref'', String ''node'', Bool ''firstPerson'') {DEPRECIATED}''' | :'''[[SetNodePositionZ - NetImmerse|SetNodePositionZ]](ObjectReference ''ref'', String ''node'', Float ''z'', Bool ''firstPerson'') {DEPRECIATED}''' | ||
:*Sets the Z position of the specified Node on the specified Object. (Depreciated use [[SetNodeLocalPositionZ - NetImmerse|SetNodeLocalPositionZ]]) | :*Sets the Z position of the specified Node on the specified Object. (Depreciated use [[SetNodeLocalPositionZ - NetImmerse|SetNodeLocalPositionZ]]) | ||
Revision as of 04:11, 30 April 2015
Source: SKSE
Extends: None
Flags: Hidden
Script for the manipulation of NiNodes.
Definition
ScriptName NetImmerse Hidden
Global SKSE Member Functions
- Bool HasNode(ObjectReference ref, String node, Bool firstPerson)
- Returns whether the object has the particular node.
- Float GetNodeWorldPositionX(ObjectReference ref, String node, Bool firstPerson)
- Returns the World X position of a node.
- Float GetNodeWorldPositionY(ObjectReference ref, String node, Bool firstPerson)
- Returns the World Y position of a node.
- Float GetNodeWorldPositionZ(ObjectReference ref, String node, Bool firstPerson)
- Returns the World Z position of a node.
- Float GetRelativeNodePositionX(ObjectReference ref, String nodeA, String nodeB, Bool firstPerson)
- Returns the Relative X position of nodeB to nodeA.
- Float GetRelativeNodePositionY(ObjectReference ref, String nodeA, String nodeB, Bool firstPerson)
- Returns the Relative Y position of nodeB to nodeA.
- Float GetRelativeNodePositionZ(ObjectReference ref, String nodeA, String nodeB, Bool firstPerson)
- Returns the Relative Z position of nodeB to nodeA.
- Float GetNodeLocalPositionX(ObjectReference ref, String node, Bool firstPerson)
- Returns the Local X position of a node.
- Float GetNodeLocalPositionY(ObjectReference ref, String node, Bool firstPerson)
- Returns the Local Y position of a node
- Float GetNodeLocalPositionZ(ObjectReference ref, String node, Bool firstPerson)
- Returns the Local Z position of a node
- SetNodeLocalPositionX(ObjectReference ref, String node, Float x, Bool firstPerson)
- Sets the Local X position of the specified node on the specified Reference to the specified value.
- SetNodeLocalPositionY(ObjectReference ref, String node, Float y, Bool firstPerson)
- Sets the Local Y position of the specified node on the specified Reference to the specified value.
- SetNodeLocalPositionZ(ObjectReference ref, String node, Float z, Bool firstPerson)
- Sets the Local Z position of the specified node on the specified Reference to the specified value.
- Float GetNodeScale(ObjectReference ref, String node, Bool firstPerson)
- Returns the scale of the specified Node on the specified Object.
- SetNodeScale(ObjectReference ref, String node, Bool firstPerson)
- Sets the scale of the specified Node on the specified Object
- SetNodeTextureSet(ObjectReference ref, String node, TextureSet tSet, Bool firstPerson)
- Sets a NiTriShape's textures by name of the Nif node.
- Bool GetNodeWorldPosition(ObjectReference ref, String node, float[] in, Bool firstPerson)
- Fills the passed in array with the World Position of the specified node on the specified Reference.
- Bool GetRelativeNodePosition(ObjectReference ref, String nodeA, String nodeA, float[] in, Bool firstPerson)
- Fills the passed in array with the Relative Position of nodeB to nodeA.
- Bool GetNodeLocalPosition(ObjectReference ref, String node, float[] in, Bool firstPerson)
- Fills the passed in array with the Local Position of a node.
- Bool SetNodeLocalPosition(ObjectReference ref, String node, float[] in, Bool firstPerson)
- Sets the Local Position of a node using the passed in array.
- Bool GetNodeWorldRotationEuler(ObjectReference ref, String node, float[] in, Bool firstPerson)
- Fills the passed in array with the World Rotation (in Euler Format) of a node.
- Bool GetNodeLocalRotationEuler(ObjectReference ref, String node, float[] in, Bool firstPerson)
- Fills the passed in array with the Local Rotation (in Euler Format) of a node.
- Bool SetNodeLocalRotationEuler(ObjectReference ref, String node, float[] in, Bool firstPerson)
- Sets the Local Rotation (in Euler Format) of a node using the passed in array.
- Bool GetNodeWorldRotationMatrix(ObjectReference ref, String node, float[] in, Bool firstPerson)
- Fills the passed in array with the World Rotation (in Rotation Matrix Format) of a node.
- Bool GetNodeLocalRotationMatrix(ObjectReference ref, String node, float[] in, Bool firstPerson)
- Fills the passed in array with the World Rotation (in Rotation Matrix Format) of a node.
- Bool SetNodeLocalRotationMatrix(ObjectReference ref, String node, float[] in, Bool firstPerson)
- Sets the Local Rotation (in Rotation Matrix Format) of a node using the passed in array.
- SetNodePositionX(ObjectReference ref, String node, Float x, Bool firstPerson) {DEPRECIATED}
- Sets the X position of the specified Node on the specified Object.(Depreciated use SetNodeLocalPositionX)
- SetNodePositionY(ObjectReference ref, String node, Float y, Bool firstPerson) {DEPRECIATED}
- Sets the Y position of the specified Node on the specified Object.(Depreciated use SetNodeLocalPositionY)
- SetNodePositionZ(ObjectReference ref, String node, Float z, Bool firstPerson) {DEPRECIATED}
- Sets the Z position of the specified Node on the specified Object. (Depreciated use SetNodeLocalPositionZ)
- Float GetNodePositionX(ObjectReference ref, String node, Bool firstPerson) {DEPRECIATED}
- Returns the X position of the specified Node on the specified Object.
- Float GetNodePositionY(ObjectReference ref, String node, Bool firstPerson) {DEPRECIATED}
- Returns the Y position of the specified Node on the specified Object.
- Float GetNodePositionZ(ObjectReference ref, String node, Bool firstPerson) {DEPRECIATED}
- Returns the Z position of the specified Node on the specified Object.