Difference between revisions of "Talk:Bethesda Tutorial Layout Part 1"
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imported>Greenglasslizard |
imported>RedwoodElf |
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In figure three (UnitScaleRef.jpg) the bar showing 256 units seems to be out of scale. | In figure three (UnitScaleRef.jpg) the bar showing 256 units seems to be out of scale. | ||
greenglasslizard 2/17/2012 | greenglasslizard 2/17/2012 | ||
== No STATIC > Dungeons == | |||
Just downloaded the creation kit and came straight here. There is no catagory called Static > Dungeons under World Objects in the object panel. There is "Static" but nothing in there is called "Dungeons" [[User:RedwoodElf|RedwoodElf]] |
Revision as of 21:55, 7 February 2012
COCMarkerHeading
I am new to the Creation (or Bethesda engines in general) and personally have no idea what how to spawn a COCMarkerHeading, but it appears to be rather important. Could someone knowledgeable add in a sentence or two explaining how to create and edit one near the bottom of the page when it is brought up? It would be much appreciated. --Gabeslave 21:09, 7 February 2012 (EST)
UnitScaleRef.jpg
In figure three (UnitScaleRef.jpg) the bar showing 256 units seems to be out of scale. greenglasslizard 2/17/2012
No STATIC > Dungeons
Just downloaded the creation kit and came straight here. There is no catagory called Static > Dungeons under World Objects in the object panel. There is "Static" but nothing in there is called "Dungeons" RedwoodElf