Difference between revisions of "Talk:GetAttackState"
imported>FR dZastrX m |
imported>Bot Owned |
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10 /11 => BOW | 10 /11 => BOW | ||
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I have conducted some testing on this as well and I actually believe it's based off EquippedItemTypes: | |||
Meaning I believe the list is as follows | |||
0: Nothing | |||
1: One-handed sword | |||
2: One-handed dagger | |||
3: One-handed axe | |||
4: One-handed mace | |||
5: Two-handed sword | |||
6: Two-handed axe/mace | |||
7: Bow | |||
8: Staff | |||
9: Magic spell (I am unsure on this one I cannot find any evidence that it actually returns a 9 perhaps the above talk post is correct and it only returns a 0.) | |||
10: Shield | |||
11: Torch | |||
12: Crossbow | |||
While studying idle animations which use this condition a fair amount it would seem to be mostly correct but I still need to do more testing to confirm. | |||
[[User:Bot Owned|Bot Owned]] ([[User talk:Bot Owned|talk]]) 2013-04-26T02:12:16 (EDT) |
Revision as of 01:12, 26 April 2013
Values tested for the condition function GetAttackState ;
Note: It seems very inaccurate ( Maybe values aren't remaining the same a long time enough to be caught by my ability-spell script refresh ? )
Indices do not fit with other lists such as for : GetEquippedItemType
0 => NO WEAPON ATTACK. (Spell-casting won't change this value) - It looks like the only value to be really accurate (?)
1 => 1-Hand DAGGERS
2 => 1-Hand AXES
3 => 1-Hand SWORDS
4 => 1-Hand SWORDS
5 => 2-Hands AXES
6 => ...
7 => ...
8 => ...
9 => ...
10 /11 => BOW
I have conducted some testing on this as well and I actually believe it's based off EquippedItemTypes:
Meaning I believe the list is as follows
0: Nothing
1: One-handed sword
2: One-handed dagger
3: One-handed axe
4: One-handed mace
5: Two-handed sword
6: Two-handed axe/mace
7: Bow
8: Staff
9: Magic spell (I am unsure on this one I cannot find any evidence that it actually returns a 9 perhaps the above talk post is correct and it only returns a 0.)
10: Shield
11: Torch
12: Crossbow
While studying idle animations which use this condition a fair amount it would seem to be mostly correct but I still need to do more testing to confirm.