Difference between revisions of "Category talk:Tutorials"
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A growing number of Community Tutorials have been written. | A growing number of Community Tutorials have been written. | ||
I attempted to edit the Tutorial Index in order to add a link in the Miscellaneous section; however, it seems that it is not possible to edit the Tutorial Index. Or am I going about this the wrong way? | I attempted to edit the Tutorial Index in order to add a link to [[Community Tutorials]] in the Miscellaneous section; however, it seems that it is not possible to edit the Tutorial Index. Or am I going about this the wrong way? |
Revision as of 23:53, 21 February 2012
Custom Assets
I would like to know about getting art from 3rd party apps into a custom quest. i.e. Custom meshes built in Maya and textures from Photoshop. -King Mango 15:46, 8 February 2012 (EST)
I also ( among many others ) am wondering about this.--Weallloveluna 21:05, 8 February 2012 (EST)
Add me to that list of folks wanting this information. -JohnnyWing 22:50, 9 February 2012 (EST)
It's possible to implement a new assest through the CK, but check the Nexus forums if you have any trouble importing the normals, and surface maps. I'm having trouble with this, as well, no direct file import for textures. --Quick before I take an arrow to the knee, give me the Glass Bowl of Zenithar. -Archangelus Mortimus 14:01, 14 February 2012 (EST)
Missing tutorials (have some things been taken for granted?)
Kia Ora
I feel it would be nice and a great help to new modders if we had:
1/ A tutorial explaining the CK preferences so people know what changes what and the results
2/ The basics do not teach how to place (and have working) things like book case's that seem to need more that one item and have to be setup with what looks like a static and and activator
- Great suggestions. Hopefully some of the more experienced modders will start adding various tutorials. I'll see about making one for changing existing perk trees (changing and adding new perks to them) this weekend. --Syneris 22:32, 9 February 2012 (EST)
Lokir's Tomb entrance trouble
First off, I'm completely new at making mods, and not quite sure where to turn to for help with this. So, heres the problem; I've completed the Lokir's Tomb tutorial, but sometimes(not always) the NorDwelling02ExtBaseC and NorDwelling02ExtBaseB entrancepieces don't render, so all I see is a floating door(that works fine) and a couple of torches i put up. If I reload or travel to riverwood and walk back it sometimes fixes it, seems like about a 50/50% chance. Anyone know how to fix this? Any help is greatly appriciated!! Please forgive my spelling.
Just wrote this up in the solutions section. Short answer: toggle Full LOD on for the static pieces. Also, make sure you add in ~~~~ at the end of your post so we know who you are and when you posted :) Languard 15:23, 12 February 2012 (EST)
Ok, thank you! IRaDiCaL Oo 19:30, 12 February 2012 (EST)
Description of Architecture/Dungeon kits
i.e. how to create a working interiors using pieces from various kits. I just spent a couple of hours trying to figure out large rooms of Solitude interior kit (SLgF*) and I thought it would be great if someone just wrote how to put those pieces together. Of course I'm a newbie, more expierenced modders probably don't have problems like that, but I guess there IS gonna be many newbies like me here. Actually I could even start a tutorial like this, describing how to correctly use pieces from this set to build a room. (I made it, it's on my user's page.) Ideally for each kit there would be a short description of every piece, a tutorial how to build with them, and a couple of advices that let you create more interesting rooms. Domius 16:24, 13 February 2012 (EST)
Editing the Tutorial Index
A growing number of Community Tutorials have been written.
I attempted to edit the Tutorial Index in order to add a link to Community Tutorials in the Miscellaneous section; however, it seems that it is not possible to edit the Tutorial Index. Or am I going about this the wrong way?