Difference between revisions of "Ammo"

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Ammo is an object type that is used by bows and projectile-type weapons. All ammo is weightless.
Ammo is an object type that is used by bows and projectile-type weapons. All ammo is weightless.
[[File:AmmoWindow.png]]


==Ammo Dialog==
==Ammo Dialog==
*'''ID:''' Object name
*'''ID:''' Editor ID in the Creation Kit
*'''Name:''' Display name
*'''Name:''' Display name in-game
*'''Short name:''' Abreviated name in the HUD where space is tight.
*'''Short name:''' Abreviated name in the HUD where space is tight.
*'''Value:''' The monetary value
*'''Value:''' Base value of the item at vendors
*'''Damage:''' The amount of damage done
*'''Damage:''' The amount of base damage done
*'''Projectile:''' The projectile associated with the ammo
*'''Projectile:''' The projectile associated with the ammo
*'''Ignores Normal Weapon Resistance:''' No longer used.
*'''Ignores Normal Weapon Resistance:''' Not used.
*'''Playable:''' Shows up in a container or actor's inventory. Allows the player to use it and see it in his inventory.
*'''Playable:''' Allows the player to use the item and see it in containers.
*'''Pickup Sound:''' Sound played when picked up
*'''Pickup Sound:''' Sound played when picked up
*'''Putdown Sound:''' Sound played when dropped
*'''Putdown Sound:''' Sound played when dropped
*'''Description:'''
*'''Description:''' Used to provide an "item card" description in the inventory.
*'''Quest Item:''' Can not be dropped from inventory. It can still be used up by a weapon though.
*'''Inventory Image:''' Not used.
*'''Inventory Image:''' The DDS file for the icon image in the inventory.
*'''Message Icon:''' Not used.
*'''Message Icon:''' The DDS file for the icon image in messages.
*'''Model:''' The NIF file for the 3D object in the world.
*'''Model:''' The NIF file for the 3D object in the world.
*'''Add Destruction Data:''' Unused.
*'''Add Destruction Data:''' Not used.
*'''Keywords:'''
*'''Keywords:''' Keywords related to the object
 
[[File:AmmoWindow.png]]


{{languages|Ammo}}
{{languages|Ammo}}
[[Category:Items]]
[[Category:Items]]
[[Category:Object Classes]]
[[Category:Object Classes]]

Revision as of 16:42, 28 June 2015

Ammo is an object type that is used by bows and projectile-type weapons. All ammo is weightless.

Ammo Dialog

  • ID: Editor ID in the Creation Kit
  • Name: Display name in-game
  • Short name: Abreviated name in the HUD where space is tight.
  • Value: Base value of the item at vendors
  • Damage: The amount of base damage done
  • Projectile: The projectile associated with the ammo
  • Ignores Normal Weapon Resistance: Not used.
  • Playable: Allows the player to use the item and see it in containers.
  • Pickup Sound: Sound played when picked up
  • Putdown Sound: Sound played when dropped
  • Description: Used to provide an "item card" description in the inventory.
  • Inventory Image: Not used.
  • Message Icon: Not used.
  • Model: The NIF file for the 3D object in the world.
  • Add Destruction Data: Not used.
  • Keywords: Keywords related to the object

AmmoWindow.png


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